pxt-calliope/libs/core/input.cpp
Amerlander 38cf0ec0c6 Input blocks revision
- add Button and Pin event types
- merge onPinPressed & onPinReleased in new onPinEvent function
- create new onButtonEvent function
2020-02-20 03:24:13 +01:00

433 lines
13 KiB
C++

#include "pxt.h"
enum class Button {
A = MICROBIT_ID_BUTTON_A,
B = MICROBIT_ID_BUTTON_B,
//% block="A+B"
AB = MICROBIT_ID_BUTTON_AB,
};
enum class ButtonEvent {
//% blockIdentity="input.buttonEventValueId"
//% block="pressed down"
Down = MICROBIT_BUTTON_EVT_DOWN,
//% blockIdentity="input.buttonEventValueId"
//% block="released up"
Up = MICROBIT_BUTTON_EVT_UP,
//% blockIdentity="input.buttonEventValueId"
//% block="clicked"
Click = MICROBIT_BUTTON_EVT_CLICK,
//% blockIdentity="input.buttonEventValueId"
//% block="long clicked"
LongClick = MICROBIT_BUTTON_EVT_LONG_CLICK,
};
enum class Dimension {
//% block=x
X = 0,
//% block=y
Y = 1,
//% block=z
Z = 2,
//% block=strength
Strength = 3,
};
enum class Rotation {
//% block=pitch
Pitch = 0,
//% block=roll
Roll = 1,
};
enum class TouchPin {
P0 = MICROBIT_ID_IO_P12,
P1 = MICROBIT_ID_IO_P0,
P2 = MICROBIT_ID_IO_P1,
P3 = MICROBIT_ID_IO_P16
};
enum class AcceleratorRange {
/**
* The accelerator measures forces up to 1 gravity
*/
//% block="1g"
OneG = 1,
/**
* The accelerator measures forces up to 2 gravity
*/
//% block="2g"
TwoG = 2,
/**
* The accelerator measures forces up to 4 gravity
*/
//% block="4g"
FourG = 4,
/**
* The accelerator measures forces up to 8 gravity
*/
//% block="8g"
EightG = 8
};
enum class Gesture {
/**
* Raised when shaken
*/
//% block=shake
//% jres=gestures.shake
Shake = MICROBIT_ACCELEROMETER_EVT_SHAKE,
/**
* Raised when the logo is upward and the screen is vertical
*/
//% block="logo up"
//% jres=gestures.tiltforward
LogoUp = MICROBIT_ACCELEROMETER_EVT_TILT_UP,
/**
* Raised when the logo is downward and the screen is vertical
*/
//% block="logo down"
//% jres=gestures.tiltbackwards
LogoDown = MICROBIT_ACCELEROMETER_EVT_TILT_DOWN,
/**
* Raised when the screen is pointing down and the board is horizontal
*/
//% block="screen up"
//% jres=gestures.frontsideup
ScreenUp = MICROBIT_ACCELEROMETER_EVT_FACE_UP,
/**
* Raised when the screen is pointing up and the board is horizontal
*/
//% block="screen down"
//% jres=gestures.backsideup
ScreenDown = MICROBIT_ACCELEROMETER_EVT_FACE_DOWN,
/**
* Raised when the screen is pointing left
*/
//% block="tilt left"
//% jres=gestures.tiltleft
TiltLeft = MICROBIT_ACCELEROMETER_EVT_TILT_LEFT,
/**
* Raised when the screen is pointing right
*/
//% block="tilt right"
//% jres=gestures.tiltright
TiltRight = MICROBIT_ACCELEROMETER_EVT_TILT_RIGHT,
/**
* Raised when the board is falling!
*/
//% block="free fall"
//% jres=gestures.freefall
FreeFall = MICROBIT_ACCELEROMETER_EVT_FREEFALL,
/**
* Raised when a 3G shock is detected
*/
//% block="3g"
//% jres=gestures.impact3g
ThreeG = MICROBIT_ACCELEROMETER_EVT_3G,
/**
* Raised when a 6G shock is detected
*/
//% block="6g"
//% jres=gestures.impact6g
SixG = MICROBIT_ACCELEROMETER_EVT_6G,
/**
* Raised when a 8G shock is detected
*/
//% block="8g"
//% jres=gestures.impact8g
EightG = MICROBIT_ACCELEROMETER_EVT_8G
};
enum class MesDpadButtonInfo {
//% block="A down"
ADown = MES_DPAD_BUTTON_A_DOWN,
//% block="A up"
AUp = MES_DPAD_BUTTON_A_UP,
//% block="B down"
BDown = MES_DPAD_BUTTON_B_DOWN,
//% block="B up"
BUp = MES_DPAD_BUTTON_B_UP,
//% block="C down"
CDown = MES_DPAD_BUTTON_C_DOWN,
//% block="C up"
CUp = MES_DPAD_BUTTON_C_UP,
//% block="D down"
DDown = MES_DPAD_BUTTON_D_DOWN,
//% block="D up"
DUp = MES_DPAD_BUTTON_D_UP,
//% block="1 down"
_1Down = MES_DPAD_BUTTON_1_DOWN,
//% block="1 up"
_1Up = MES_DPAD_BUTTON_1_UP,
//% block="2 down"
_2Down = MES_DPAD_BUTTON_2_DOWN,
//% block="2 up"
_2Up = MES_DPAD_BUTTON_2_UP,
//% block="3 down"
_3Down = MES_DPAD_BUTTON_3_DOWN,
//% block="3 up"
_3Up = MES_DPAD_BUTTON_3_UP,
//% block="4 down"
_4Down = MES_DPAD_BUTTON_4_DOWN,
//% block="4 up"
_4Up = MES_DPAD_BUTTON_4_UP,
};
//% color=#B4009E weight=99 icon="\uf192"
namespace input {
/**
* Do something when a button (A, B or both A+B) is pushed down and released again.
* @param button the button
* @param body code to run when event is raised
* @param eventType event Type
*/
//% help=input/on-button-event weight=85 blockGap=16
//% blockId=device_button_event block="on button %NAME| is %eventType=control_button_event_value_id"
//% parts="buttonpair"
void onButtonEvent(Button button, int eventType, Action body) {
registerWithDal((int)button, eventType, body);
}
// Deprecated
void onButtonPressed(Button button, int eventType, Action body) {
registerWithDal((int)button, eventType, body);
}
/**
* Do something when when a gesture is done (like shaking the micro:bit).
* @param gesture the type of gesture to track, eg: Gesture.Shake
* @param body code to run when gesture is raised
*/
//% help=input/on-gesture weight=84 blockGap=16
//% blockId=device_gesture_event block="on |%NAME"
//% parts="accelerometer"
//% NAME.fieldEditor="gestures" NAME.fieldOptions.columns=4
void onGesture(Gesture gesture, Action body) {
int gi = (int)gesture;
if (gi == MICROBIT_ACCELEROMETER_EVT_3G && uBit.accelerometer.getRange() < 3)
uBit.accelerometer.setRange(4);
else if ((gi == MICROBIT_ACCELEROMETER_EVT_6G || gi == MICROBIT_ACCELEROMETER_EVT_8G) && uBit.accelerometer.getRange() < 6)
uBit.accelerometer.setRange(8);
registerWithDal(MICROBIT_ID_GESTURE, gi, body);
}
/**
* Tests if a gesture is currently detected.
* @param gesture the type of gesture to detect, eg: Gesture.Shake
*/
//% help=input/is-gesture weight=10 blockGap=8
//% blockId=deviceisgesture block="is %gesture gesture"
//% parts="accelerometer"
//% gesture.fieldEditor="gestures" gesture.fieldOptions.columns=4
bool isGesture(Gesture gesture) {
// turn on acceleration
uBit.accelerometer.getX();
int gi = (int)gesture;
return uBit.accelerometer.getGesture() == gi;
}
/**
* Do something when a pin is touched and released again (while also touching the GND pin).
* @param name the pin, eg: TouchPin.P0
* @param body the code to run when the pin is pressed
*/
//% help=input/on-pin-pressed weight=83 blockGap=32
//% blockId=device_pin_event block="on pin %name|is %eventType=control_button_event_value_id"
void onPinEvent(TouchPin name, int eventType, Action body) {
auto pin = getPin((int)name);
if (!pin) return;
// Forces the PIN to switch to makey-makey style detection.
pin->isTouched();
registerWithDal((int)name, eventType, body);
}
// Deprecated
void onPinPressed(TouchPin name, Action body) {
auto pin = getPin((int)name);
if (!pin) return;
// Forces the PIN to switch to makey-makey style detection.
pin->isTouched();
registerWithDal((int)name, MICROBIT_BUTTON_EVT_CLICK, body);
}
// Deprecated
void onPinReleased(TouchPin name, Action body) {
auto pin = getPin((int)name);
if (!pin) return;
// Forces the PIN to switch to makey-makey style detection.
pin->isTouched();
registerWithDal((int)name, MICROBIT_BUTTON_EVT_UP, body);
}
/**
* Get the button state (pressed or not) for ``A`` and ``B``.
* @param button the button to query the request, eg: Button.A
*/
//% help=input/button-is-pressed weight=60
//% block="button|%NAME|is pressed"
//% blockId=device_get_button2
//% icon="\uf192" blockGap=8
//% parts="buttonpair"
bool buttonIsPressed(Button button) {
if (button == Button::A)
return uBit.buttonA.isPressed();
else if (button == Button::B)
return uBit.buttonB.isPressed();
else if (button == Button::AB)
return uBit.buttonAB.isPressed();
return false;
}
/**
* Get the pin state (pressed or not). Requires to hold the ground to close the circuit.
* @param name pin used to detect the touch, eg: TouchPin.P0
*/
//% help=input/pin-is-pressed weight=58
//% blockId="device_pin_is_pressed" block="pin %NAME|is pressed"
//% blockGap=8
bool pinIsPressed(TouchPin name) {
auto pin = getPin((int)name);
return pin && pin->isTouched();
}
int getAccelerationStrength() {
double x = uBit.accelerometer.getX();
double y = uBit.accelerometer.getY();
double z = uBit.accelerometer.getZ();
return (int)sqrt(x*x+y*y+z*z);
}
/**
* Get the acceleration value in milli-gravitys (when the board is laying flat with the screen up, x=0, y=0 and z=-1024)
* @param dimension x, y, or z dimension, eg: Dimension.X
*/
//% help=input/acceleration weight=58
//% blockId=device_acceleration block="acceleration (mg)|%NAME" blockGap=8
//% parts="accelerometer"
int acceleration(Dimension dimension) {
switch (dimension) {
case Dimension::X: return uBit.accelerometer.getX();
case Dimension::Y: return uBit.accelerometer.getY();
case Dimension::Z: return uBit.accelerometer.getZ();
case Dimension::Strength: return getAccelerationStrength();
}
return 0;
}
/**
* Reads the light level applied to the LED screen in a range from ``0`` (dark) to ``255`` bright.
*/
//% help=input/light-level weight=57
//% blockId=device_get_light_level block="light level" blockGap=8
//% parts="ledmatrix"
int lightLevel() {
return uBit.display.readLightLevel();
}
/**
* Get the current compass heading in degrees.
*/
//% help=input/compass-heading
//% weight=56
//% blockId=device_heading block="compass heading (°)" blockGap=8
//% parts="compass"
int compassHeading() {
return uBit.compass.heading();
}
/**
* Gets the temperature in Celsius degrees (°C).
*/
//% weight=55
//% help=input/temperature
//% blockId=device_temperature block="temperature (°C)" blockGap=8
//% parts="thermometer"
int temperature() {
return uBit.thermometer.getTemperature();
}
/**
* The pitch or roll of the device, rotation along the ``x-axis`` or ``y-axis``, in degrees.
* @param kind pitch or roll
*/
//% help=input/rotation weight=52
//% blockId=device_get_rotation block="rotation (°)|%NAME" blockGap=8
//% parts="accelerometer" advanced=true
int rotation(Rotation kind) {
switch (kind) {
case Rotation::Pitch: return uBit.accelerometer.getPitch();
case Rotation::Roll: return uBit.accelerometer.getRoll();
}
return 0;
}
/**
* Get the magnetic force value in ``micro-Teslas`` (``µT``). This function is not supported in the simulator.
* @param dimension the x, y, or z dimension, eg: Dimension.X
*/
//% help=input/magnetic-force weight=51
//% blockId=device_get_magnetic_force block="magnetic force (µT)|%NAME" blockGap=8
//% parts="compass"
//% advanced=true
int magneticForce(Dimension dimension) {
if (!uBit.compass.isCalibrated())
uBit.compass.calibrate();
switch (dimension) {
case Dimension::X: return uBit.compass.getX() / 1000;
case Dimension::Y: return uBit.compass.getY() / 1000;
case Dimension::Z: return uBit.compass.getZ() / 1000;
case Dimension::Strength: return uBit.compass.getFieldStrength() / 1000;
}
return 0;
}
/**
* Gets the number of milliseconds elapsed since power on.
*/
//% help=input/running-time weight=50 blockGap=8
//% blockId=device_get_running_time block="running time (ms)"
//% advanced=true
int runningTime() {
return system_timer_current_time();
}
/**
* Gets the number of microseconds elapsed since power on.
*/
//% help=input/running-time-micros weight=49
//% blockId=device_get_running_time_micros block="running time (micros)"
//% advanced=true
int runningTimeMicros() {
return system_timer_current_time_us();
}
/**
* Obsolete, compass calibration is automatic.
*/
//% help=input/calibrate-compass advanced=true
//% blockId="input_compass_calibrate" block="calibrate compass"
//% weight=45
void calibrateCompass() {
uBit.compass.calibrate();
}
/**
* Sets the accelerometer sample range in gravities.
* @param range a value describe the maximum strengh of acceleration measured
*/
//% help=input/set-accelerometer-range
//% blockId=device_set_accelerometer_range block="set accelerometer|range %range"
//% weight=5
//% parts="accelerometer"
//% advanced=true
void setAccelerometerRange(AcceleratorRange range) {
uBit.accelerometer.setRange((int)range);
}
}