c63e2c85f1
* working on new part definitions * draft of new part definitions * updates comments * starting new allocator * starting from the old allocator * alloc internals renaming * alloc minor renaming * alloc internal renaming * progress on new parts definition * progress on new part defs allocator * refactors BBLoc; progress on new allocator * more progress on new allocator * finishing new allocator * deleting old allocator * moves new allocator and part definitions * porting to new part definitions * refactors instructions for new definitions * debugging new allocator * fixes ground and power wire colros * fixing new part definition bugs * fixes wire end offsets; fixes NeoPixel placement * fixes colorGroup issue * fixes led matrix wiring * naming tweaks * fixes instructions regressions * typo
204 lines
7.4 KiB
TypeScript
204 lines
7.4 KiB
TypeScript
/// <reference path="../../node_modules/pxt-core/typings/bluebird/bluebird.d.ts"/>
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/// <reference path="../../node_modules/pxt-core/built/pxtsim.d.ts"/>
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/// <reference path="../../libs/microbit/dal.d.ts"/>
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namespace pxsim.visuals {
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export function mkBtnSvg(xy: Coord): SVGAndSize<SVGGElement> {
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let [innerCls, outerCls] = ["sim-button", "sim-button-outer"];
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const tabSize = PIN_DIST / 2.5;
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const pegR = PIN_DIST / 5;
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const btnR = PIN_DIST * .8;
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const pegMargin = PIN_DIST / 8;
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const plateR = PIN_DIST / 12;
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const pegOffset = pegMargin + pegR;
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let [x, y] = xy;
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const left = x - tabSize / 2;
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const top = y - tabSize / 2;
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const plateH = 3 * PIN_DIST - tabSize;
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const plateW = 2 * PIN_DIST + tabSize;
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const plateL = left;
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const plateT = top + tabSize;
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const btnCX = plateL + plateW / 2;
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const btnCY = plateT + plateH / 2;
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let btng = <SVGGElement>svg.elt("g");
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//tabs
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const mkTab = (x: number, y: number) => {
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svg.child(btng, "rect", { class: "sim-button-tab", x: x, y: y, width: tabSize, height: tabSize})
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}
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mkTab(left, top);
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mkTab(left + 2 * PIN_DIST, top);
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mkTab(left, top + 3 * PIN_DIST);
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mkTab(left + 2 * PIN_DIST, top + 3 * PIN_DIST);
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//plate
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svg.child(btng, "rect", { class: outerCls, x: plateL, y: plateT, rx: plateR, ry: plateR, width: plateW, height: plateH });
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//pegs
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const mkPeg = (x: number, y: number) => {
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svg.child(btng, "circle", { class: "sim-button-nut", cx: x, cy: y, r: pegR });
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}
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mkPeg(plateL + pegOffset, plateT + pegOffset)
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mkPeg(plateL + plateW - pegOffset, plateT + pegOffset)
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mkPeg(plateL + pegOffset, plateT + plateH - pegOffset)
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mkPeg(plateL + plateW - pegOffset, plateT + plateH - pegOffset)
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//inner btn
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let innerBtn = svg.child(btng, "circle", { class: innerCls, cx: btnCX, cy: btnCY, r: btnR });
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//return
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return { el: btng, y: top, x: left, w: plateW, h: plateH + 2 * tabSize };
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}
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export const BUTTON_PAIR_STYLE = `
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.sim-button {
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pointer-events: none;
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fill: #000;
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}
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.sim-button-outer:active ~ .sim-button,
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.sim-button-virtual:active {
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fill: #FFA500;
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}
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.sim-button-outer {
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cursor: pointer;
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fill: #979797;
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}
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.sim-button-outer:hover {
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stroke:gray;
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stroke-width: ${PIN_DIST / 5}px;
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}
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.sim-button-nut {
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fill:#000;
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pointer-events:none;
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}
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.sim-button-nut:hover {
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stroke:${PIN_DIST / 15}px solid #704A4A;
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}
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.sim-button-tab {
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fill:#FFF;
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pointer-events:none;
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}
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.sim-button-virtual {
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cursor: pointer;
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fill: rgba(255, 255, 255, 0.6);
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stroke: rgba(255, 255, 255, 1);
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stroke-width: ${PIN_DIST / 5}px;
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}
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.sim-button-virtual:hover {
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stroke: rgba(128, 128, 128, 1);
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}
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.sim-text-virtual {
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fill: #000;
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pointer-events:none;
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}
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`;
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export class ButtonPairView implements IBoardPart<ButtonPairState> {
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public element: SVGElement;
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public defs: SVGElement[];
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public style = BUTTON_PAIR_STYLE;
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private state: ButtonPairState;
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private bus: EventBus;
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private aBtn: SVGGElement;
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private bBtn: SVGGElement;
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private abBtn: SVGGElement;
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public init(bus: EventBus, state: ButtonPairState) {
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this.state = state;
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this.bus = bus;
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this.defs = [];
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this.element = this.mkBtns();
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this.updateState();
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this.attachEvents();
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}
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public moveToCoord(xy: Coord) {
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let btnWidth = PIN_DIST * 3;
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let [x, y] = xy;
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translateEl(this.aBtn, [x, y])
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translateEl(this.bBtn, [x + btnWidth, y])
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translateEl(this.abBtn, [x + PIN_DIST * 1.5, y + PIN_DIST * 4])
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}
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public updateState() {
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let stateBtns = [this.state.aBtn, this.state.bBtn, this.state.abBtn];
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let svgBtns = [this.aBtn, this.bBtn, this.abBtn];
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if (this.state.usesButtonAB && this.abBtn.style.visibility != "visible") {
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this.abBtn.style.visibility = "visible";
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}
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}
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public updateTheme() {}
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private mkBtns() {
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this.aBtn = mkBtnSvg([0, 0]).el;
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this.bBtn = mkBtnSvg([0, 0]).el;
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const mkVirtualBtn = () => {
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const numPins = 2;
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const w = PIN_DIST * 2.8;
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const offset = (w - (numPins * PIN_DIST)) / 2;
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const corner = PIN_DIST / 2;
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const cx = 0 - offset + w / 2;
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const cy = cx;
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const txtSize = PIN_DIST * 1.3;
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const x = -offset;
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const y = -offset;
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const txtXOff = PIN_DIST / 7;
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const txtYOff = PIN_DIST / 10;
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let btng = <SVGGElement>svg.elt("g");
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let btn = svg.child(btng, "rect", { class: "sim-button-virtual", x: x, y: y, rx: corner, ry: corner, width: w, height: w});
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let btnTxt = mkTxt(cx + txtXOff, cy + txtYOff, txtSize, 0, "A+B");
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svg.addClass(btnTxt, "sim-text")
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svg.addClass(btnTxt, "sim-text-virtual");
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btng.appendChild(btnTxt);
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return btng;
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}
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this.abBtn = mkVirtualBtn();
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this.abBtn.style.visibility = "hidden";
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let el = svg.elt("g");
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svg.addClass(el, "sim-buttonpair")
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el.appendChild(this.aBtn);
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el.appendChild(this.bBtn);
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el.appendChild(this.abBtn);
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return el;
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}
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private attachEvents() {
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let btnStates = [this.state.aBtn, this.state.bBtn];
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let btnSvgs = [this.aBtn, this.bBtn];
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btnSvgs.forEach((btn, index) => {
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btn.addEventListener(pointerEvents.down, ev => {
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btnStates[index].pressed = true;
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})
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btn.addEventListener(pointerEvents.leave, ev => {
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btnStates[index].pressed = false;
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})
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btn.addEventListener(pointerEvents.up, ev => {
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btnStates[index].pressed = false;
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this.bus.queue(btnStates[index].id, DAL.MICROBIT_BUTTON_EVT_UP);
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this.bus.queue(btnStates[index].id, DAL.MICROBIT_BUTTON_EVT_CLICK);
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})
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})
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let updateBtns = (s: boolean) => {
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btnStates.forEach(b => b.pressed = s)
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};
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this.abBtn.addEventListener(pointerEvents.down, ev => {
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updateBtns(true);
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})
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this.abBtn.addEventListener(pointerEvents.leave, ev => {
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updateBtns(false);
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})
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this.abBtn.addEventListener(pointerEvents.up, ev => {
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updateBtns(false);
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this.bus.queue(this.state.abBtn.id, DAL.MICROBIT_BUTTON_EVT_UP);
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this.bus.queue(this.state.abBtn.id, DAL.MICROBIT_BUTTON_EVT_CLICK);
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})
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}
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}
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} |