pxt-calliope/libs/microbit-devices/shims.d.ts
2016-06-07 14:21:19 -07:00

68 lines
2.7 KiB
TypeScript

// Auto-generated. Do not edit.
//% color=156 weight=80
declare namespace devices {
/**
* Sends a ``camera`` command to the parent device.
* @param event event description
*/
//% weight=30 help=devices/tell-camera-to
//% blockId=devices_camera icon="\uf030" block="tell camera to|%property" blockGap=8 shim=devices::tellCameraTo
function tellCameraTo(event: MesCameraEvent): void;
/**
* Sends a ``remote control`` command to the parent device.
* @param event event description
*/
//% weight=29 help=devices/tell-remote-control-to
//% blockId=devices_remote_control block="tell remote control to|%property" blockGap=14 icon="\uf144" shim=devices::tellRemoteControlTo
function tellRemoteControlTo(event: MesRemoteControlEvent): void;
/**
* Sends an ``alert`` command to the parent device.
* @param event event description
*/
//% weight=27 help=devices/raise-alert-to
//% blockId=devices_alert block="raise alert to|%property" icon="\uf0f3" shim=devices::raiseAlertTo
function raiseAlertTo(event: MesAlertEvent): void;
/**
* Registers code to run when the device notifies about a particular event.
* @param event event description
* @param body code handler when event is triggered
*/
//% help=devices/on-notified weight=26
//% blockId=devices_device_info_event block="on notified|%event" icon="\uf10a" shim=devices::onNotified
function onNotified(event: MesDeviceInfo, body: () => void): void;
/**
* Register code to run when the micro:bit receives a command from the paired gamepad.
* @param name button name
* @param body code to run when button is pressed
*/
//% help=devices/on-gamepad-button weight=40
//% weight=25
//% blockId=devices_gamepad_event block="on gamepad button|%NAME" icon="\uf11b" shim=devices::onGamepadButton
function onGamepadButton(name: MesDpadButtonInfo, body: () => void): void;
/**
* Returns the last signal strength reported by the paired device.
*/
//% help=devices/signal-strength weight=24
//% blockId=devices_signal_strength block="signal strength" blockGap=14 icon="\uf012" blockGap=14 shim=devices::signalStrength
function signalStrength(): number;
/**
* Registers code to run when the device notifies about a change of signal strength.
* @param body TODO
*/
//% weight=23 help=devices/on-signal-strength-changed
//% blockId=devices_signal_strength_changed_event block="on signal strength changed" icon="\uf012" shim=devices::onSignalStrengthChanged
function onSignalStrengthChanged(body: () => void): void;
}
// Auto-generated. Do not edit. Really.