pxt-calliope/olddocs/lessons/bop-it/quiz-answers.md
Tom Ball f4eca66648 move lessons out of web site
will move select lessons back to "educators" section
2016-06-14 11:49:58 -04:00

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# bop it quiz answers
a game where you have to keep up with the commands.
## Name
## Directions
Use this activity document to guide your work in the [bop it activity](/lessons/bop-it/activity).
Answer the questions while completing the tutorial. Pay attention to the dialogues!
## 1. Write the code that will store the global variable named 'action' and returns a random number between 0 and 2
```blocks
let action = Math.random(3)
```
## 2. Write the code that will display the string, "PUSH A" if the global variable called 'action' is equal to 0
```blocks
let action = Math.random(3)
if (action == 0) {
basic.showString("PUSH A", 150)
}
```
## 3. Write the code that increments the score if button A is pressed when the global variable called 'action' is equal to 1
```blocks
input.onButtonPressed(Button.A, () => {
let action = Math.random(3)
if (action == 0) {
game.addScore(1)
}
})
```
## 4. Write the code that will display the string "LOGO DOWN" if the global variable called 'action' is equal to 1
```blocks
let action = Math.random(3)
if (action == 1) {
basic.showString("LOGO DOWN", 150)
}
```
## 5. Write the code that increments the score if the BBC micro:bit logo is tilted down when the global variable called 'action' is equal to 1
```blocks
input.onLogoDown(() => {
let action = Math.random(3)
if (action == 1) {
game.addScore(1)
}
})
```
## 6. Write the code that will display the string "SHAKE" if the global variable called 'action' is equal to 2
```blocks
let action = Math.random(3)
if (action == 2) {
basic.showString("SHAKE", 150)
}
```
## 7. Write the code that increments the score if the BBC micro:bit is shaken when the global variable called 'action' is equal to 2
```blocks
input.onLogoDown(() => {
let action = Math.random(3)
if (action == 1) {
game.addScore(1)
}
})
```