# Music

```cards
music.playSoundEffect(null)
music.playSoundEffectUntilDone(null)
music.stopAllSounds()
music.playTone(0, 0)
music.ringTone(Note.C)
music.rest(100)
music.changeTempoBy(20)
music.setTempo(120)
music.noteFrequency(Note.C)
music.beat()
music.setVolume(50)
```