pxt-ev3/sim/state/light.ts

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namespace pxsim {
export class EV3LightState {
lightPattern: number;
constructor() {
this.lightPattern = 0;
}
}
}
namespace pxsim.output {
export function setLights(pattern: number) {
const brickState = ev3board().getBrickNode();
const lightState = brickState.lightState;
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if (lightState.lightPattern != pattern) {
lightState.lightPattern = pattern;
brickState.setChangedState();
}
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}
}