2017-12-18 22:04:17 +01:00
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namespace pxsim {
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2017-12-28 02:05:15 +01:00
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export class MotorNode extends BaseNode {
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2017-12-18 22:04:17 +01:00
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isOutput = true;
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2017-12-28 02:05:15 +01:00
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private rotationsPerMilliSecond: number;
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2017-12-18 22:04:17 +01:00
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2017-12-28 02:05:15 +01:00
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// current state
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private angle: number = 0;
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private tacho: number = 0;
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private speed: number = 0;
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2017-12-28 18:07:57 +01:00
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private polarity: number = 1; // -1, 1 or -1
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2017-12-18 22:04:17 +01:00
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2017-12-28 02:05:15 +01:00
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private started: boolean;
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private speedCmd: DAL;
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private speedCmdValues: number[];
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private speedCmdTacho: number;
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private speedCmdTime: number;
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2017-12-18 22:04:17 +01:00
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2017-12-28 02:05:15 +01:00
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constructor(port: number, large: boolean) {
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2017-12-18 22:04:17 +01:00
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super(port);
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2017-12-28 02:05:15 +01:00
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this.setLarge(large);
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2017-12-18 22:04:17 +01:00
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}
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2017-12-28 02:05:15 +01:00
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getSpeed() {
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2017-12-28 18:07:57 +01:00
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return this.speed * (this.polarity == 0 ? -1 : 1);
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2017-12-18 22:04:17 +01:00
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}
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2017-12-28 02:05:15 +01:00
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getAngle() {
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return this.angle;
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2017-12-18 22:04:17 +01:00
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}
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2017-12-28 02:05:15 +01:00
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setSpeedCmd(cmd: DAL, values: number[]) {
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this.speedCmd = cmd;
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this.speedCmdValues = values;
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this.speedCmdTacho = this.angle;
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this.speedCmdTime = pxsim.U.now();
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2017-12-18 22:04:17 +01:00
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}
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2017-12-28 02:05:15 +01:00
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clearSpeedCmd() {
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delete this.speedCmd;
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}
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setLarge(large: boolean) {
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this.id = large ? NodeType.LargeMotor : NodeType.MediumMotor;
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2017-12-28 18:07:57 +01:00
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// large 170 rpm (https://education.lego.com/en-us/products/ev3-large-servo-motor/45502)
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2017-12-28 02:05:15 +01:00
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this.rotationsPerMilliSecond = (large ? 170 : 250) / 60000;
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2017-12-18 22:04:17 +01:00
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}
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setPolarity(polarity: number) {
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// Either 1 or 255 (reverse)
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2017-12-28 18:07:57 +01:00
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/*
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-1 : Motor will run backward
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0 : Motor will run opposite direction
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1 : Motor will run forward
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*/
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this.polarity = polarity;
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2017-12-18 22:04:17 +01:00
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}
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reset() {
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2017-12-28 02:05:15 +01:00
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// not sure what reset does...
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2017-12-18 22:04:17 +01:00
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}
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2017-12-28 02:05:15 +01:00
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clearCount() {
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this.tacho = 0;
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this.angle = 0;
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2017-12-18 22:04:17 +01:00
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}
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2017-12-28 02:05:15 +01:00
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stop() {
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this.started = false;
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2017-12-18 22:04:17 +01:00
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}
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2017-12-19 23:20:35 +01:00
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2017-12-28 02:05:15 +01:00
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start() {
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this.started = true;
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2017-12-19 23:20:35 +01:00
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}
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2017-12-28 22:23:30 +01:00
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isInput() {
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// TODO: figure out if a motor is in an input or output state
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return true;
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}
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setSpeedAsInput(speed: number) {
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this.speed = speed;
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}
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2017-12-20 01:03:26 +01:00
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updateState(elapsed: number) {
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2017-12-28 22:23:30 +01:00
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//console.log(`motor: ${elapsed}ms - ${this.speed}% - ${this.angle}> - ${this.tacho}|`)
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2017-12-28 18:07:57 +01:00
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const interval = Math.min(20, elapsed);
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let t = 0;
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while(t < elapsed) {
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let dt = interval;
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if (t + dt > elapsed) dt = elapsed - t;
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this.updateStateStep(dt);
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t += dt;
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}
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}
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private updateStateStep(elapsed: number) {
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2017-12-28 02:05:15 +01:00
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// compute new speed
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switch (this.speedCmd) {
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case DAL.opOutputSpeed:
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case DAL.opOutputPower:
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// assume power == speed
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// TODO: PID
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this.speed = this.speedCmdValues[0];
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break;
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case DAL.opOutputTimeSpeed:
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case DAL.opOutputTimePower:
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case DAL.opOutputStepPower:
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case DAL.opOutputStepSpeed:
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// ramp up, run, ramp down, <brake> using time
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const speed = this.speedCmdValues[0];
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const step1 = this.speedCmdValues[1];
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const step2 = this.speedCmdValues[2];
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const step3 = this.speedCmdValues[3];
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const brake = this.speedCmdValues[4];
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const dstep = (this.speedCmd == DAL.opOutputTimePower || this.speedCmd == DAL.opOutputTimeSpeed)
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? pxsim.U.now() - this.speedCmdTime
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: this.tacho - this.speedCmdTacho;
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if (dstep < step1) // rampup
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this.speed = speed * dstep / step1;
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else if (dstep < step1 + step2) // run
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this.speed = speed;
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else if (dstep < step1 + step2 + step3)
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this.speed = speed * (step1 + step2 + step3 - dstep) / (step1 + step2 + step3);
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else {
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if (brake) this.speed = 0;
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this.clearSpeedCmd();
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}
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2017-12-28 18:07:57 +01:00
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this.speed = Math.round(this.speed); // integer only
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2017-12-28 02:05:15 +01:00
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break;
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2017-12-20 01:03:26 +01:00
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}
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2017-12-18 22:04:17 +01:00
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2017-12-28 02:05:15 +01:00
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// compute delta angle
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2017-12-28 18:07:57 +01:00
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const rotations = this.getSpeed() / 100 * this.rotationsPerMilliSecond * elapsed;
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const deltaAngle = Math.round(rotations * 360);
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2017-12-28 02:05:15 +01:00
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if (deltaAngle) {
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this.angle += deltaAngle;
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this.tacho += Math.abs(deltaAngle);
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this.setChangedState();
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}
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2017-12-18 22:04:17 +01:00
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2017-12-28 02:05:15 +01:00
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// if the motor was stopped or there are no speed commands,
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// let it coast to speed 0
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2017-12-28 18:07:57 +01:00
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if (this.speed && !(this.started || this.speedCmd)) {
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2017-12-28 02:05:15 +01:00
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// decay speed 5% per tick
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2017-12-28 18:07:57 +01:00
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this.speed = Math.round(Math.max(0, Math.abs(this.speed) - 10) * Math.sign(this.speed));
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2017-12-28 02:05:15 +01:00
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}
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2017-12-19 23:20:35 +01:00
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}
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2017-12-18 22:04:17 +01:00
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}
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}
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