pxt-ev3/docs/reference/control/panic.md

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# @extends
## Example #example
Send a 'code red' error that you created to the error display if the brick crashes into a wall.
```blocks
let codeRed = 1
let codeBlue = 2
sensors.touch1.onEvent(ButtonEvent.Pressed, function () {
control.panic(codeRed)
})
```