2017-08-05 00:03:14 +02:00
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// Auto-generated. Do not edit.
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//% indexerGet=BufferMethods::getByte indexerSet=BufferMethods::setByte
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declare interface Buffer {
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/**
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* Write a number in specified format in the buffer.
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*/
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//% shim=BufferMethods::setNumber
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setNumber(format: NumberFormat, offset: int32, value: number): void;
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/**
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* Read a number in specified format from the buffer.
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*/
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//% shim=BufferMethods::getNumber
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getNumber(format: NumberFormat, offset: int32): number;
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/** Returns the length of a Buffer object. */
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//% property shim=BufferMethods::length
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length: int32;
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/**
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* Fill (a fragment) of the buffer with given value.
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*/
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//% offset.defl=0 length.defl=-1 shim=BufferMethods::fill
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fill(value: int32, offset?: int32, length?: int32): void;
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/**
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* Return a copy of a fragment of a buffer.
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*/
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//% offset.defl=0 length.defl=-1 shim=BufferMethods::slice
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slice(offset?: int32, length?: int32): Buffer;
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/**
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* Shift buffer left in place, with zero padding.
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* @param offset number of bytes to shift; use negative value to shift right
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* @param start start offset in buffer. Default is 0.
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* @param length number of elements in buffer. If negative, length is set as the buffer length minus
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* start. eg: -1
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*/
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//% start.defl=0 length.defl=-1 shim=BufferMethods::shift
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shift(offset: int32, start?: int32, length?: int32): void;
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/**
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* Convert a buffer to its hexadecimal representation.
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*/
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//% shim=BufferMethods::toHex
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toHex(): string;
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/**
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* Rotate buffer left in place.
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* @param offset number of bytes to shift; use negative value to shift right
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* @param start start offset in buffer. Default is 0.
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* @param length number of elements in buffer. If negative, length is set as the buffer length minus
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* start. eg: -1
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*/
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//% start.defl=0 length.defl=-1 shim=BufferMethods::rotate
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rotate(offset: int32, start?: int32, length?: int32): void;
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/**
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* Write contents of `src` at `dstOffset` in current buffer.
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*/
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//% shim=BufferMethods::write
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write(dstOffset: int32, src: Buffer): void;
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}
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declare namespace loops {
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/**
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* Repeats the code forever in the background. On each iteration, allows other codes to run.
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* @param body code to execute
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*/
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//% help=loops/forever weight=100 blockGap=8
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//% blockId=forever block="forever" blockAllowMultiple=1 shim=loops::forever
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function forever(a: () => void): void;
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/**
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* Pause for the specified time in milliseconds
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* @param ms how long to pause for, eg: 100, 200, 500, 1000, 2000
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*/
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//% help=loops/pause weight=99
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//% async block="pause (ms) %pause"
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//% blockId=device_pause shim=loops::pause
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function pause(ms: int32): void;
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}
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declare namespace control {
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/**
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* Gets the number of milliseconds elapsed since power on.
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*/
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//% help=control/millis weight=50
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//% blockId=control_running_time block="millis (ms)" shim=control::millis
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function millis(): int32;
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/**
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* Run code when a registered event happens.
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* @param id the event compoent id
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* @param value the event value to match
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*/
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//% weight=20 blockGap=8 blockId="control_on_event" block="on event|from %src|with value %value"
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//% blockExternalInputs=1
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//% help="control/on-event" shim=control::onEvent
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function onEvent(src: int32, value: int32, handler: () => void): void;
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/**
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* Reset the device.
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*/
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//% weight=30 async help=control/reset blockGap=8
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//% blockId="control_reset" block="reset" shim=control::reset
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function reset(): void;
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/**
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* Block the current fiber for the given microseconds
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* @param micros number of micro-seconds to wait. eg: 4
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*/
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//% help=control/wait-micros weight=29 async
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//% blockId="control_wait_us" block="wait (µs)%micros" shim=control::waitMicros
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function waitMicros(micros: int32): void;
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/**
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* Run other code in the background.
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*/
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//% help=control/run-in-background blockAllowMultiple=1
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//% blockId="control_run_in_background" block="run in background" blockGap=8 shim=control::runInBackground
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function runInBackground(a: () => void): void;
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/**
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* Blocks the calling thread until the specified event is raised.
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*/
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//% help=control/wait-for-event async
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//% blockId=control_wait_for_event block="wait for event|from %src|with value %value" shim=control::waitForEvent
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function waitForEvent(src: int32, value: int32): void;
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/**
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* Derive a unique, consistent serial number of this device from internal data.
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*/
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2017-08-29 06:52:09 +02:00
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//% blockId="control_device_serial_number" block="device serial number" weight=9
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//% help=control/device-serial-number shim=control::deviceSerialNumber
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2017-08-05 00:03:14 +02:00
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function deviceSerialNumber(): int32;
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}
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declare namespace serial {
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/**
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* Write some text to the serial port.
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*/
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//% help=serial/write-string
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//% weight=87
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//% blockId=serial_writestring block="serial|write string %text" shim=serial::writeString
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function writeString(text: string): void;
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/**
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* Send a buffer across the serial connection.
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*/
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//% help=serial/write-buffer advanced=true weight=6
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//% blockId=serial_writebuffer block="serial|write buffer %buffer" shim=serial::writeBuffer
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function writeBuffer(buffer: Buffer): void;
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}
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// Auto-generated. Do not edit. Really.
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