![Guess the what the animal is](/static/tutorials/what-animal-am-i/guess-animal.gif)
## Step 1
Open the ``||brick:Brick||`` Toolbox drawer. Drag out a ``||brick:show string||`` block from the **Screen** section onto the Workspace, and drop it into the ``||loops:on start||`` block. You should hear and see the block click into place.
```block
brick.showString("Hello world", 1)
```
## Step 2
In the ``||brick:show string||`` block, type the text ``"Guess what animal?"`` to replace ``"Hello world"``.
Open the ``||brick:Brick||`` Toolbox drawer. From the **Buttons** section, drag out an ``||brick:on button||`` block and put it anywhere in the Workspace.
brick.buttonLeft.onEvent(ButtonEvent.Pressed, function () {
})
brick.showString("Guess what animal?", 1)
```
## Step 5
Open the ``||brick:Brick||`` Toolbox drawer. In the **Buttons** section, drag out **3** more ``||brick:on button||`` blocks onto the Workspace. Using the drop-down menu, select the ``right``, ``up``, and ``down`` buttons for these 3 blocks.
brick.buttonLeft.onEvent(ButtonEvent.Pressed, function () {
})
brick.buttonRight.onEvent(ButtonEvent.Pressed, function () {
})
brick.buttonUp.onEvent(ButtonEvent.Pressed, function () {
})
brick.buttonDown.onEvent(ButtonEvent.Pressed, function () {
})
brick.showString("Guess what animal?", 1)
```
## Step 6
Open the ``||brick:Brick||`` Toolbox drawer. Drag out **4** ``||brick:show image||`` blocks onto the Workspace, and drop one of them into each of the ``||brick:on button||`` blocks.
brick.buttonLeft.onEvent(ButtonEvent.Pressed, function () {
brick.showImage(images.expressionsMouth2shut)
})
brick.buttonRight.onEvent(ButtonEvent.Pressed, function () {
brick.showImage(images.expressionsMouth1open)
})
brick.buttonUp.onEvent(ButtonEvent.Pressed, function () {
brick.showImage(images.objectsBoom)
})
brick.buttonDown.onEvent(ButtonEvent.Pressed, function () {
brick.showImage(images.objectsPirate)
})
brick.showString("Guess what animal?", 0)
```
## Step 8
Open the ``||music:Music||`` Toolbox drawer. Drag out **4** ``||music:play sound effect||`` blocks onto the Workspace, and drop one of them into each of the ``||brick:on button||`` blocks, just after the ``||brick:show image||`` block.
Now, let’s download our program to the brick. Plug your @boardname@ into the computer with the USB cable, and click the blue **Download** button in the bottom left of your screen. Follow the directions to save your program to the brick. Test your program with a friend by pressing the right, left, up, and down buttons on your brick. Have your friend guess what animal it is!