pxt-ev3/docs/examples/happy-unhappy.md

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# Happy unhappy
Use a touch sensor to make the brick happy.
```blocks
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sensors.touch1.onEvent(TouchSensorEvent.Pressed, function () {
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brick.showImage(images.expressionsBigSmile)
})
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sensors.touch1.onEvent(TouchSensorEvent.Released, function () {
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brick.showImage(images.expressionsSick)
})
```