pxt-ev3/libs/core/ultrasonic.ts

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const enum UltrasonicSensorEvent {
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//% block="object near"
ObjectNear = 1,
//% block="object detected"
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ObjectDetected = 2
}
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namespace sensors {
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//% fixedInstances
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export class UltraSonicSensor extends internal.UartSensor {
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private promixityThreshold: number;
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private movementThreshold: number;
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constructor(port: number) {
super(port)
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this.promixityThreshold = 10;
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this.movementThreshold = 1;
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}
_deviceType() {
return DAL.DEVICE_TYPE_ULTRASONIC
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}
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_query(): number {
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return this.getNumber(NumberFormat.UInt16LE, 0) & 0x0fff;
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}
_update(prev: number, curr: number) {
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// is there an object near?
if (prev >= this.promixityThreshold && curr < this.promixityThreshold)
control.raiseEvent(this._id, UltrasonicSensorEvent.ObjectNear); // TODO proper HI-LO sensor
// did something change?
if (Math.abs(prev - curr) > this.movementThreshold)
control.raiseEvent(this._id, UltrasonicSensorEvent.ObjectDetected); // TODO debouncing
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}
/**
* Registers code to run when the given color is close
* @param handler the code to run when detected
*/
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//% help=input/ultrasonic/on
//% block="on %sensor|%event"
//% blockId=ultrasonicOn
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//% parts="infraredsensor"
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//% blockNamespace=sensors
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//% weight=100 blockGap=8
//% group="Ultrasonic Sensor"
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on(event: UltrasonicSensorEvent, handler: () => void) {
control.onEvent(this._id, event, handler);
if (event == UltrasonicSensorEvent.ObjectNear
&& this.distance() < this.promixityThreshold)
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control.runInBackground(handler);
}
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/**
* Waits for the event to occur
*/
//% help=input/ultrasonic/wait
//% block="wait %sensor|for %event"
//% blockId=ultrasonicWait
//% parts="infraredsensor"
//% blockNamespace=sensors
//% weight=99 blockGap=8
//% group="Ultrasonic Sensor"
wait(event: UltrasonicSensorEvent) {
// TODO
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}
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/**
* Gets the distance from the sonar in millimeters
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* @param sensor the ultrasonic sensor port
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*/
//% help=input/ultrasonic/distance
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//% block="%sensor|distance"
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//% blockId=sonarGetDistance
//% parts="ultrasonic"
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//% blockNamespace=sensors
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//% weight=65 blockGap=8
//% group="Ultrasonic Sensor"
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distance() {
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// it supposedly also has an inch mode, but we stick to cm
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this._setMode(0)
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return this.getNumber(NumberFormat.UInt16LE, 0) & 0x0fff;
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}
}
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//% fixedInstance whenUsed block="`icons.ultrasonicSensor` 1"
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export const ultrasonic1: UltraSonicSensor = new UltraSonicSensor(1)
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//% fixedInstance whenUsed block="`icons.ultrasonicSensor` 4"
export const ultrasonic4: UltraSonicSensor = new UltraSonicSensor(4)
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//% fixedInstance whenUsed block="`icons.ultrasonicSensor` 2"
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export const ultrasonic2: UltraSonicSensor = new UltraSonicSensor(2)
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//% fixedInstance whenUsed block="`icons.ultrasonicSensor` 3"
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export const ultrasonic3: UltraSonicSensor = new UltraSonicSensor(3)
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}