![Button press on brick](/static/tutorials/make-an-animation/button-pressed.gif)
## Step 1
Open the ``||brick:Brick||`` Toolbox drawer. Drag out a ``||brick:show string||`` block onto the Workspace, and drop it into the ``||loops:on Start||`` block. You should hear and see the block click into place.
```block
brick.showString("Hello world", 1)
```
## Step 2
In the ``||brick:show string||`` block, type the text ``"Press my button"`` to replace ``"Hello world"``.
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
})
brick.showString("Press my button!", 1)
```
## Step 4
Open the ``||brick:Brick||`` Toolbox drawer. Drag out a ``||brick:show image||`` block onto the Workspace, and drop it into the ``||brick:on button||`` block.
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
brick.showImage(images.expressionsBigSmile)
})
brick.showString("Press my button!", 1)
```
## Step 5
Open the ``||brick:Brick||`` Toolbox drawer. Drag out a ``||brick:set status light||`` block onto the Workspace, and drop it into the ``||brick:on button||`` block after the ``||brick:show image||`` block.
Now, let’s download our program to the brick. Plug your @boardname@ into the computer with the USB cable, and click the blue **Download** button in the bottom left of your screen. Follow the directions to save your program to the brick.