Fix resizing flickering issue, remove flip animation on start, remove the need for a default height and width in the layout engine
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@ -3,9 +3,6 @@
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/// <reference path="./nodes/portView.ts" />
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namespace pxsim.visuals {
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export const DEFAULT_WIDTH = 350;
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export const DEFAULT_HEIGHT = 700;
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export const BRICK_HEIGHT_RATIO = 1 / 3;
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export const MODULE_AND_WIRING_HEIGHT_RATIO = 1 / 3; // For inputs and outputs
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@ -220,8 +217,10 @@ namespace pxsim.visuals {
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this.offsets = [];
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const contentWidth = this.width || DEFAULT_WIDTH;
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const contentHeight = this.height || DEFAULT_HEIGHT;
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const contentWidth = this.width;
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if (!contentWidth) return;
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const contentHeight = this.height;
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if (!contentHeight) return;
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const moduleHeight = this.getModuleHeight();
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@ -337,16 +336,16 @@ namespace pxsim.visuals {
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}
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public getBrickHeight() {
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return (this.height || DEFAULT_HEIGHT) * BRICK_HEIGHT_RATIO;
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return this.height * BRICK_HEIGHT_RATIO;
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}
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public getWiringHeight() {
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return (this.height || DEFAULT_HEIGHT) * WIRING_HEIGHT_RATIO;
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return this.height * WIRING_HEIGHT_RATIO;
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}
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public getModuleBounds() {
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return {
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width: (this.width || DEFAULT_WIDTH) / 4,
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width: this.width / 4,
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height: this.getModuleHeight()
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}
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}
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@ -360,7 +359,7 @@ namespace pxsim.visuals {
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}
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public getModuleHeight() {
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return (this.height || DEFAULT_HEIGHT) * MODULE_HEIGHT_RATIO;
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return this.height * MODULE_HEIGHT_RATIO;
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}
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}
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}
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