set mode then poke

This commit is contained in:
Peli de Halleux 2019-10-12 22:19:18 -07:00
parent f1d9075c9d
commit 1bbf8a4473
2 changed files with 10 additions and 9 deletions

View File

@ -59,9 +59,9 @@ namespace sensors {
constructor(port: number) {
super(port)
this._setMode(ColorSensorMode.None);
this.thresholdDetector = new sensors.ThresholdDetector(this.id());
this.calibrating = false;
this.setMode(ColorSensorMode.ReflectedLightIntensity);
}
_colorEventValue(value: number) {
@ -176,8 +176,8 @@ namespace sensors {
//% group="Color Sensor"
//% blockGap=8
color(): ColorSensorColor {
this.poke();
this.setMode(ColorSensorMode.Color)
this.poke();
return this.getNumber(NumberFormat.UInt8LE, 0)
}
@ -194,8 +194,8 @@ namespace sensors {
//% group="Color Sensor"
//% blockGap=8
rgbRaw(): number[] {
this.poke();
this.setMode(ColorSensorMode.RgbRaw);
this.poke();
return [this.getNumber(NumberFormat.UInt16LE, 0), this.getNumber(NumberFormat.UInt16LE, 2), this.getNumber(NumberFormat.UInt16LE, 4)];
}
@ -248,8 +248,8 @@ namespace sensors {
//% weight=87 blockGap=8
//% group="Color Sensor"
light(mode: LightIntensityMode) {
this.poke();
this.setMode(<ColorSensorMode><number>mode)
this.poke();
switch (mode) {
case LightIntensityMode.ReflectedRaw:
return this.reflectedLightRaw();
@ -279,8 +279,8 @@ namespace sensors {
*/
//%
reflectedLightRaw(): number {
this.poke();
this.setMode(ColorSensorMode.RefRaw);
this.poke();
return this.getNumber(NumberFormat.UInt16LE, 0);
}

View File

@ -82,7 +82,7 @@ namespace sensors.internal {
poller: Poller;
constructor(p: number) {
this.port = p
this.port = p; // 0-based
this.connType = DAL.CONN_NONE
this.devType = DAL.DEVICE_TYPE_NONE
this.iicid = ''
@ -279,6 +279,7 @@ void cUiUpdatePower(void)
for (let i = 0; i < conns.length; ++i) {
r = (r << 8 | conns[i]);
}
//control.dmesg(`devices hash: ${r}`);
return r;
}
@ -445,20 +446,20 @@ void cUiUpdatePower(void)
constructor(port: number) {
super(port)
this.mode = 0
this.realmode = 0
this.realmode = 0;
}
_activated() {
this.realmode = 0
this.realmode = 0;
this._setMode(this.mode)
}
protected _setMode(m: number) {
//control.dmesg(`_setMode p=${this.port} m: ${this.realmode} -> ${m}`)
let v = m | 0
this.mode = v
if (!this.isActive()) return
if (this.realmode != this.mode) {
control.dmesg(`_setMode p=${this._port} m: ${this.realmode} -> ${v}`)
this.realmode = v
setUartMode(this._port, v)
}