Using game loop instead of queueAnimationUpdate

This commit is contained in:
Sam El-Husseini
2017-12-19 14:20:35 -08:00
parent 785ddff706
commit 2157af3e63
15 changed files with 175 additions and 139 deletions

View File

@ -28,9 +28,14 @@
div.blocklyTreeRow {
border-radius: 0px;
-webkit-box-shadow: inset 0px 0px 0px 3px rgba(0,0,0,0.2);
margin-bottom: 7px;
/*-webkit-box-shadow: inset 0px 0px 0px 3px rgba(0,0,0,0.2);
-moz-box-shadow: inset 0px 0px 0px 3px rgba(0,0,0,0.2);
box-shadow: inset 0px 0px 0px 3px rgba(0,0,0,0.2);
box-shadow: inset 0px 0px 0px 3px rgba(0,0,0,0.2);*/
}
div.blocklyTreeSeparator {
border-bottom: solid #CEA403 2px;
}
/* Remove shadow around blockly blocks */
@ -51,6 +56,7 @@ span.blocklyTreeLabel {
margin: 0.5rem;
margin-left: 1rem;
margin-right: 1rem;
margin-bottom: 0.8rem;
}
.blocklySearchInputField {
border-radius: 1rem !important;

View File

@ -10,7 +10,7 @@
@emSize : 14px;
@fontSize : 13px;
@primaryColor: @red;
@primaryColor: @blue;
@secondaryColor: @yellow;
@teal:#08415C;
@ -88,6 +88,8 @@
@pageBackground: #fff;
@positiveColor: @blue;
@defaultBorderRadius: 0px;
@inputPlaceholderColor: lighten(@inputColor, 80);