Using game loop instead of queueAnimationUpdate
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@ -28,9 +28,14 @@
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div.blocklyTreeRow {
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border-radius: 0px;
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-webkit-box-shadow: inset 0px 0px 0px 3px rgba(0,0,0,0.2);
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margin-bottom: 7px;
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/*-webkit-box-shadow: inset 0px 0px 0px 3px rgba(0,0,0,0.2);
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-moz-box-shadow: inset 0px 0px 0px 3px rgba(0,0,0,0.2);
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box-shadow: inset 0px 0px 0px 3px rgba(0,0,0,0.2);
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box-shadow: inset 0px 0px 0px 3px rgba(0,0,0,0.2);*/
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}
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div.blocklyTreeSeparator {
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border-bottom: solid #CEA403 2px;
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}
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/* Remove shadow around blockly blocks */
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@ -51,6 +56,7 @@ span.blocklyTreeLabel {
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margin: 0.5rem;
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margin-left: 1rem;
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margin-right: 1rem;
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margin-bottom: 0.8rem;
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}
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.blocklySearchInputField {
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border-radius: 1rem !important;
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@ -10,7 +10,7 @@
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@emSize : 14px;
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@fontSize : 13px;
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@primaryColor: @red;
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@primaryColor: @blue;
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@secondaryColor: @yellow;
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@teal:#08415C;
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@ -88,6 +88,8 @@
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@pageBackground: #fff;
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@positiveColor: @blue;
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@defaultBorderRadius: 0px;
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@inputPlaceholderColor: lighten(@inputColor, 80);
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