refactoring IR

This commit is contained in:
Peli de Halleux
2017-10-26 20:51:13 -07:00
parent 6b44352839
commit 282134f5dc
5 changed files with 87 additions and 42 deletions

View File

@ -1,5 +1,7 @@
enum UltrasonicEvent {
ObjectClose = 1,
const enum PromixityEvent {
//% block="object near"
ObjectNear = 1,
//% block="object detected"
ObjectDetected = 2
}
@ -7,11 +9,11 @@ namespace input {
//% fixedInstances
export class UltraSonicSensor extends internal.UartSensor {
private threshold: number;
private promixityThreshold: number;
constructor(port: number) {
super(port)
this.threshold = 10;
this.promixityThreshold = 10;
}
_deviceType() {
@ -20,8 +22,8 @@ namespace input {
_query(): number {
const d = this.getNumber(NumberFormat.UInt16LE, 0) & 0x0fff;
return d < this.threshold ? UltrasonicEvent.ObjectClose
: d > this.threshold + 5 ? UltrasonicEvent.ObjectDetected
return d < this.promixityThreshold ? PromixityEvent.ObjectNear
: d > this.promixityThreshold + 5 ? PromixityEvent.ObjectDetected
: 0;
}
@ -35,18 +37,18 @@ namespace input {
* @param distance the distance in centimeters when an object is close, eg: 10
* @param handler the code to run when detected
*/
//% help=input/ultrasonic/on-object
//% help=input/ultrasonic/on-object-near
//% block="on %sensor|object within %distance|cm"
//% blockId=ultrasonicOnObjectClose
//% parts="ultrasonicsensor"
//% parts="infraredsensor"
//% blockNamespace=input
//% weight=100 blockGap=8
//% group="Ultrasonic Sensor"
onObject(distance: number, handler: () => void) {
this.threshold = Math.max(1, Math.min(95, distance));
control.onEvent(this._id, UltrasonicEvent.ObjectClose, handler);
this._setMode(0)
if (this._query() == UltrasonicEvent.ObjectClose)
//% distance.min=1 distance.max=250
onObjectNear(distance: number, handler: () => void) {
this.promixityThreshold = Math.max(1, Math.min(95, distance));
control.onEvent(this._id, PromixityEvent.ObjectNear, handler);
if (this.distance() == PromixityEvent.ObjectNear)
control.runInBackground(handler);
}