Shorten showString and set default tone (#735)

This commit is contained in:
Galen Nickel 2018-09-11 13:52:09 -07:00 committed by Peli de Halleux
parent 7a6818931f
commit 3599483ed2

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@ -17,10 +17,10 @@ brick.showString("Hello world", 1)
## Step 2 ## Step 2
In the ``||brick:show string||`` block, type the text ``"Press my buttons to make music!"`` to replace ``"Hello world"``. In the ``||brick:show string||`` block, type the text ``"Press my buttons!"`` to replace ``"Hello world"``.
```blocks ```blocks
brick.showString("Press my buttons to make music!", 1) brick.showString("Press my buttons!", 1)
``` ```
## Step 3 ## Step 3
@ -31,7 +31,7 @@ Open the ``||brick:Brick||`` Toolbox drawer. From the **Buttons** section, drag
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () { brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
}) })
brick.showString("Press my buttons to make music!", 1) brick.showString("Press my buttons!" 1)
``` ```
## Step 4 ## Step 4
@ -40,13 +40,13 @@ Open the ``||music:Music||`` Toolbox drawer. Drag out **5** ``||music:play tone|
```blocks ```blocks
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () { brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
music.playTone(0, music.beat(BeatFraction.Half)) music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(0, music.beat(BeatFraction.Half)) music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(0, music.beat(BeatFraction.Half)) music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(0, music.beat(BeatFraction.Half)) music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(0, music.beat(BeatFraction.Half)) music.playTone(262, music.beat(BeatFraction.Half))
}) })
brick.showString("Press my buttons to make music!", 1) brick.showString("Press my buttons!", 1)
``` ```
## Step 5 ## Step 5
@ -63,7 +63,7 @@ brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
music.playTone(196, music.beat(BeatFraction.Half)) music.playTone(196, music.beat(BeatFraction.Half))
music.playTone(294, music.beat(BeatFraction.Whole)) music.playTone(294, music.beat(BeatFraction.Whole))
}) })
brick.showString("Press my buttons to make music!", 1) brick.showString("Press my buttons!", 1)
``` ```
## Step 6 ## Step 6