adding a few pause to allow motors to settle
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3769402ade
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@ -123,7 +123,8 @@ namespace motors {
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//% help=motors/stop-all
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//% help=motors/stop-all
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export function stopAll() {
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export function stopAll() {
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const b = mkCmd(Output.ALL, DAL.opOutputStop, 0)
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const b = mkCmd(Output.ALL, DAL.opOutputStop, 0)
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writePWM(b)
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writePWM(b);
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pause(1);
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}
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}
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/**
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/**
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@ -132,6 +133,7 @@ namespace motors {
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//% group="Move"
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//% group="Move"
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export function resetAllMotors() {
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export function resetAllMotors() {
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reset(Output.ALL)
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reset(Output.ALL)
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pause(1);
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}
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}
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interface MoveSchedule {
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interface MoveSchedule {
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@ -259,6 +261,8 @@ namespace motors {
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// allow 500ms for robot to settle
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// allow 500ms for robot to settle
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if (this._brake && this._brakeSettleTime > 0)
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if (this._brake && this._brakeSettleTime > 0)
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pause(this._brakeSettleTime);
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pause(this._brakeSettleTime);
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else
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pause(1); // give a tiny breather
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}
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}
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protected pauseOnRun(stepsOrTime: number) {
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protected pauseOnRun(stepsOrTime: number) {
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@ -337,6 +341,7 @@ namespace motors {
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// special: 0 is infinity
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// special: 0 is infinity
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if (schedule.steps[0] + schedule.steps[1] + schedule.steps[2] == 0) {
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if (schedule.steps[0] + schedule.steps[1] + schedule.steps[2] == 0) {
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this._run(schedule.speed);
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this._run(schedule.speed);
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pause(1);
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return;
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return;
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}
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}
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@ -700,7 +705,7 @@ namespace motors {
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this.init();
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this.init();
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speed = Math.clamp(-100, 100, speed >> 0);
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speed = Math.clamp(-100, 100, speed >> 0);
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if (!speed) {
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if (!speed) {
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stop(this._port, this._brake);
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this.stop();
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return;
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return;
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}
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}
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