simplifiying brick light api (#231)

This commit is contained in:
Peli de Halleux
2018-01-11 13:43:11 -08:00
committed by GitHub
parent 1453b7e0a3
commit 3815d2fd3b
4 changed files with 33 additions and 48 deletions

View File

@@ -1,4 +1,5 @@
{
"BrickLight": "Patterns for lights under the buttons.",
"ButtonEvent": "User interaction on buttons",
"Draw": "Drawing modes",
"Image.buffer": "Returns the underlaying Buffer object.",
@@ -6,7 +7,6 @@
"Image.draw": "Draw an image on the screen.",
"Image.height": "Returns the height of an image.",
"Image.width": "Returns the width of an image.",
"LightsPattern": "Patterns for lights under the buttons.",
"MMap.getNumber": "Read a number in specified format from the buffer.",
"MMap.ioctl": "Perform ioctl(2) on the underlaying file",
"MMap.length": "Returns the length of a Buffer object.",
@@ -28,11 +28,9 @@
"brick.buttonRight": "Right button on the EV3 Brick.",
"brick.buttonUp": "Up button on the EV3 Brick.",
"brick.clearScreen": "Clears the screen",
"brick.lightPattern": "Pattern block.",
"brick.lightPattern|param|pattern": "the lights pattern to use. eg: LightsPattern.Green",
"brick.printPorts": "Prints the port states on the screen",
"brick.setLight": "Set lights.",
"brick.setLight|param|pattern": "the lights pattern to use.",
"brick.setLight|param|pattern": "the lights pattern to use. eg: BrickLight.Orange",
"brick.showImage": "Shows an image on screen",
"brick.showImage|param|image": "image to draw",
"brick.showNumber": "Shows a number on the screen",

View File

@@ -1,17 +1,17 @@
{
"BrickLight.GreenFlash|block": "green flash",
"BrickLight.GreenPulse|block": "green pulse",
"BrickLight.Green|block": "green",
"BrickLight.Off|block": "off",
"BrickLight.OrangeFlash|block": "orange flash",
"BrickLight.OrangePulse|block": "orange pulse",
"BrickLight.Orange|block": "orange",
"BrickLight.RedFlash|block": "red flash",
"BrickLight.RedPulse|block": "red pulse",
"BrickLight.Red|block": "red",
"ButtonEvent.Click|block": "click",
"ButtonEvent.Down|block": "down",
"ButtonEvent.Up|block": "up",
"LightsPattern.GreenFlash|block": "Flashing Green",
"LightsPattern.GreenPulse|block": "Pulsing Green",
"LightsPattern.Green|block": "Green",
"LightsPattern.Off|block": "Off",
"LightsPattern.OrangeFlash|block": "Flashing Orange",
"LightsPattern.OrangePulse|block": "Pulsing Orange",
"LightsPattern.Orange|block": "Orange",
"LightsPattern.RedFlash|block": "Flashing Red",
"LightsPattern.RedPulse|block": "Pulsing Red",
"LightsPattern.Red|block": "Red",
"MoveUnit.Degrees|block": "degrees",
"MoveUnit.MilliSeconds|block": "milliseconds",
"MoveUnit.Rotations|block": "rotations",
@@ -36,9 +36,8 @@
"brick.buttonRight|block": "button right",
"brick.buttonUp|block": "button up",
"brick.clearScreen|block": "clear screen",
"brick.lightPattern|block": "%pattern",
"brick.printPorts|block": "print ports",
"brick.setLight|block": "set light to %pattern=led_pattern",
"brick.setLight|block": "set light to %pattern",
"brick.showImage|block": "show image %image=screen_image_picker",
"brick.showNumber|block": "show number %name|at line %line",
"brick.showString|block": "show string %text|at line %line",
@@ -93,7 +92,6 @@
"{id:category}Serial": "Serial",
"{id:group}Buttons": "Buttons",
"{id:group}Counters": "Counters",
"{id:group}Light": "Light",
"{id:group}More": "More",
"{id:group}Move": "Move",
"{id:group}Screen": "Screen",