Initial board SVG and basic simulator
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92
sim/visuals/pincontrol.ts
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92
sim/visuals/pincontrol.ts
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namespace pxsim.visuals {
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export class AnalogPinControl {
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private outerElement: SVGElement;
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private innerCircle: SVGCircleElement;
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private gradient: SVGLinearGradientElement;
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private currentValue: number;
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private pin: Pin;
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constructor(private parent: EV3BoardSvg, private defs: SVGDefsElement, private id: CPlayPinName, name: string) {
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this.pin = board().edgeConnectorState.getPin(this.id);
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// Init the button events
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this.outerElement = parent.element.getElementById(name) as SVGElement;
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svg.addClass(this.outerElement, "sim-pin-touch");
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this.addButtonEvents();
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// Init the gradient controls
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// const gid = `gradient-${CPlayPinName[id]}-level`;
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// this.innerCircle = parent.element.getElementById("PIN_CONNECTOR_" + CPlayPinName[id]) as SVGCircleElement;
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// this.gradient = svg.linearGradient(this.defs, gid);
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// this.innerCircle.setAttribute("fill", `url(#${gid})`);
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// this.innerCircle.setAttribute("class", "sim-light-level-button")
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// this.addLevelControlEvents()
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this.updateTheme();
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}
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public updateTheme() {
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const theme = this.parent.props.theme;
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svg.setGradientColors(this.gradient, theme.lightLevelOff, 'darkorange');
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}
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public updateValue() {
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const value = this.pin.value;
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if (value === this.currentValue) {
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return;
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}
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this.currentValue = value;
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// svg.setGradientValue(this.gradient, 100 - Math.min(100, Math.max(0, Math.floor(value * 100 / 1023))) + '%')
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// if (this.innerCircle.childNodes.length) {
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// this.innerCircle.removeChild(this.innerCircle.childNodes[0])
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// }
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svg.title(this.outerElement, value.toString());
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}
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private addButtonEvents() {
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this.outerElement.addEventListener(pointerEvents.down, ev => {
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this.pin.touched = true;
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svg.addClass(this.outerElement, "touched");
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(pxtcore.getTouchButton(this.id - 1) as CommonButton).setPressed(true);
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})
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this.outerElement.addEventListener(pointerEvents.leave, ev => {
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this.pin.touched = false;
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svg.removeClass(this.outerElement, "touched");
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(pxtcore.getTouchButton(this.id - 1) as CommonButton).setPressed(false);
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})
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this.outerElement.addEventListener(pointerEvents.up, ev => {
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this.pin.touched = false;
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svg.removeClass(this.outerElement, "touched");
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(pxtcore.getTouchButton(this.id - 1) as CommonButton).setPressed(false);
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})
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}
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private addLevelControlEvents() {
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const cy = parseFloat(this.innerCircle.getAttribute("cy"));
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const r = parseFloat(this.innerCircle.getAttribute("r"));
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const pt = this.parent.element.createSVGPoint();
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svg.buttonEvents(this.innerCircle,
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(ev) => {
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const pos = svg.cursorPoint(pt, this.parent.element, ev);
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const rs = r / 2;
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const level = Math.max(0, Math.min(1023, Math.floor((1 - (pos.y - (cy - rs)) / (2 * rs)) * 1023)));
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if (level != this.pin.value) {
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this.pin.value = level;
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this.updateValue();
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}
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}, ev => { },
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ev => { });
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}
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}
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}
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