Added swift stuff
This commit is contained in:
parent
9487d324fd
commit
480d89ba8e
73
legoresources/Blocks_Implemented_In_Swift_Playgrounds.md
Normal file
73
legoresources/Blocks_Implemented_In_Swift_Playgrounds.md
Normal file
@ -0,0 +1,73 @@
|
|||||||
|
# Functions for measuring in Swift Playgrounds "EV3 Animal Rescue" (Miranda)
|
||||||
|
|
||||||
|
## Sensors
|
||||||
|
|
||||||
|
* Ultrasonic (cm, inches)
|
||||||
|
* Gyro (angle, rate)
|
||||||
|
* Reset Gyro
|
||||||
|
* Touch (count, on/off)
|
||||||
|
* Light (color, reflection, ambience)
|
||||||
|
* IR (proximity, seek)
|
||||||
|
|
||||||
|
## Motor Sensors
|
||||||
|
|
||||||
|
* Motor (degrees, rotations, power)
|
||||||
|
|
||||||
|
#### Wait for
|
||||||
|
|
||||||
|
All sensor methods have a `waitFor` version that waits for the sensor value to be >= or <=. We don't use '=' equality because it is non-sensical for floating point data.
|
||||||
|
|
||||||
|
All sensors also have a `waitForIncrease`, `waitForDecrease` version.
|
||||||
|
|
||||||
|
------------------------
|
||||||
|
|
||||||
|
# Output Functions
|
||||||
|
|
||||||
|
* Move tank ( for seconds, for degrees, for rotations, indefinitely )
|
||||||
|
* Stop Move (stops 2 motors)
|
||||||
|
* Motor off
|
||||||
|
* Motor on (for seconds, for degrees, for rotations, indefinitely)
|
||||||
|
* Reset motor (resets all counters related to the motor)
|
||||||
|
|
||||||
|
|
||||||
|
# Brick Functions
|
||||||
|
|
||||||
|
* Brick light on (color + mode: flashing, on, or pulsating)
|
||||||
|
* Brick light off
|
||||||
|
* Play sound (wait for completion, play once, play repeating)
|
||||||
|
- Parameters:
|
||||||
|
- file: Takes an input conforming to enum `SoundFile`. One of the following:
|
||||||
|
- `.hello`
|
||||||
|
- `.goodbye`
|
||||||
|
- `.fanfare`
|
||||||
|
- `.errorAlarm`
|
||||||
|
- `.start`
|
||||||
|
- `.stop`
|
||||||
|
- `.object`
|
||||||
|
- `.ouch`
|
||||||
|
- `.blip`
|
||||||
|
- `.arm`
|
||||||
|
- `.snap`
|
||||||
|
- `.laser`
|
||||||
|
* Play sound frequency (for seconds, can either wait for completion or continue while playing)
|
||||||
|
* Play sound note (in range `C4-D#9`) (for seconds, can either wait for completion or continue while playing)
|
||||||
|
* Stopsound (stops all sounds playing)
|
||||||
|
* Wait for seconds
|
||||||
|
* Display text
|
||||||
|
* Display text at `(x,y)` with color`(black, white)`, font`(bold, normal, large)` with option to clear screen
|
||||||
|
* Display line from `(x1,y1)` to `(x2,y2)` with color `(black, white)` option to clear screen
|
||||||
|
* Display rectangle at `(x,y)` with `(width, height)`, with fill or no fill, with color `(black, white)`, option to clear screen
|
||||||
|
* Display image at `(x,y)`, option to clear screen.
|
||||||
|
takes an input conforming to enum `ImageName`. One of the following:
|
||||||
|
- `.neutral`
|
||||||
|
- `.pinchRight`
|
||||||
|
- `.awake`
|
||||||
|
- `.hurt`
|
||||||
|
- `.accept`
|
||||||
|
- `.decline`
|
||||||
|
- `.questionMark`
|
||||||
|
- `.warning`
|
||||||
|
- `.stop`
|
||||||
|
- `.pirate`
|
||||||
|
- `.boom`
|
||||||
|
- `.ev3Icon`
|
1370
legoresources/RobotAPI.swift
Normal file
1370
legoresources/RobotAPI.swift
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user