Block layout fixes. Fixes to screen blocks. Adding print line API.
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@ -29,17 +29,12 @@
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"brick.clearScreen": "Clears the screen",
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"brick.lightPattern": "Pattern block.",
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"brick.lightPattern|param|pattern": "the lights pattern to use. eg: LightsPattern.Green",
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"brick.print": "Show text on the screen.",
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"brick.printLine": "Show text on the screen at a specific line.",
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"brick.printLine|param|line": "the line number to print the text at, eg: 0",
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"brick.printLine|param|text": "the text to print on the screen, eg: \"Hello world\"",
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"brick.printPorts": "Prints the port states on the screen",
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"brick.print|param|text": "the text to print on the screen, eg: \"Hello world\"",
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"brick.print|param|x": "the starting position's x coordinate, eg: 0",
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"brick.print|param|y": "the starting position's x coordinate, eg: 0",
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"brick.setLight": "Set lights.",
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"brick.setLight|param|pattern": "the lights pattern to use.",
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"brick.setPixel": "Sets a pixel on or off",
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"brick.setPixel|param|on": "a value indicating if the pixel should be on or off",
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"brick.setPixel|param|x": "the starting position's x coordinate, eg: 0",
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"brick.setPixel|param|y": "the starting position's x coordinate, eg: 0",
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"brick.showImage": "Shows an image on screen",
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"brick.showImage|param|image": "image to draw",
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"console": "Reading and writing data to the console output.\n\nReading and writing data to the console output.",
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@ -35,10 +35,9 @@
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"brick.buttonUp|block": "up",
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"brick.clearScreen|block": "clear screen",
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"brick.lightPattern|block": "%pattern",
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"brick.printLine|block": "print %text| at line: %line",
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"brick.printPorts|block": "print ports",
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"brick.print|block": "print %text| at x: %x| y: %y",
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"brick.setLight|block": "set light to %pattern=led_pattern",
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"brick.setPixel|block": "set pixel %on| at x: %x| y: %y",
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"brick.showImage|block": "show image %image=screen_image_picker",
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"brick|block": "brick",
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"console.logValue|block": "console|log value %name|= %value",
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