Start on the 'brick' api topics (#280)
* Start on the 'brick' api topics * Add the delay to clear screen example * Better output for clearsceen example
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committed by
Peli de Halleux
parent
e06659ab4c
commit
4f70d341e4
@ -29,11 +29,11 @@
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"brick.buttonLeft": "Left button on the EV3 Brick.",
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"brick.buttonRight": "Right button on the EV3 Brick.",
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"brick.buttonUp": "Up button on the EV3 Brick.",
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"brick.clearScreen": "Clears the screen",
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"brick.printPorts": "Prints the port states on the screen",
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"brick.clearScreen": "Clear the screen",
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"brick.printPorts": "Print the port states on the screen",
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"brick.setLight": "Set lights.",
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"brick.setLight|param|pattern": "the lights pattern to use. eg: BrickLight.Orange",
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"brick.showImage": "Shows an image on screen",
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"brick.showImage": "Show an image on the screen",
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"brick.showImage|param|image": "image to draw",
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"brick.showNumber": "Shows a number on the screen",
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"brick.showNumber|param|line": "the line number to print the text at, eg: 1",
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@ -72,6 +72,7 @@ namespace brick {
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*/
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//% blockId=screen_print block="show string %text|at line %line"
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//% weight=98 group="Screen" inlineInputMode="inline" blockGap=8
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//% help=brick/show-string
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//% line.min=1 line.max=10
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export function showString(text: string, line: number) {
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const NUM_LINES = 9;
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@ -87,6 +88,7 @@ namespace brick {
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*/
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//% blockId=screenShowNumber block="show number %name|at line %line"
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//% weight=96 group="Screen" inlineInputMode="inline" blockGap=8
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//% help=brick/show-number
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//% line.min=1 line.max=10
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export function showNumber(value: number, line: number) {
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showString("" + value, line);
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@ -99,6 +101,7 @@ namespace brick {
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*/
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//% blockId=screenShowValue block="show value %name|= %text|at line %line"
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//% weight=96 group="Screen" inlineInputMode="inline" blockGap=8
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//% help=brick/show-value
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//% line.min=1 line.max=10
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export function showValue(name: string, value: number, line: number) {
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value = Math.round(value * 1000) / 1000;
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@ -136,11 +139,12 @@ namespace brick {
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}
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/**
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* Shows an image on screen
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* Show an image on the screen
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* @param image image to draw
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*/
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//% blockId=screen_show_image block="show image %image=screen_image_picker"
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//% weight=100 group="Screen" blockGap=8
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//% help=brick/show-image
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export function showImage(image: Image) {
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if (!image) return;
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image.draw(0, 0, Draw.Normal);
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@ -160,10 +164,11 @@ namespace brick {
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}
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/**
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* Clears the screen
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* Clear the screen
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*/
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//% blockId=screen_clear_screen block="clear screen"
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//% weight=90 group="Screen"
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//% help=brick/clear-screen
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export function clearScreen() {
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screen.clear();
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}
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@ -208,9 +213,10 @@ namespace brick {
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}
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/**
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* Prints the port states on the screen
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* Print the port states on the screen
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*/
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//% blockId=brickPrintPorts block="print ports"
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//% help=brick/print-ports
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//% weight=1 group="Screen"
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export function printPorts() {
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const col = 44;
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@ -1,7 +1,7 @@
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{
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"brick.Mood": "A mood",
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"brick.Mood.show": "Shows the mood on the EV3",
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"brick.showMood": "Shows a mood",
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"brick.showMood": "Show a mood on the brick's screen",
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"moods.angry": "An angry mood",
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"moods.awake": "A awake mood",
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"moods.dizzy": "A dizzy mood",
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@ -1,9 +1,10 @@
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namespace brick {
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/**
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* Shows a mood
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* Show a mood on the brick's screen
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*/
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//% weight=90
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//% blockId=moodShow block="show mood %mood=mood_image_picker"
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//% help=brick/show-mood
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//% weight=101 group="Screen" blockGap=8
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export function showMood(mood: Mood) {
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if(mood)
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