Reduce the use of @boardname@ (#527)

* Reduce the use of @boardname@

* Use literal 'EV3 Brick' string instead

* Use the new 'nickname' form
This commit is contained in:
Galen Nickel
2018-04-16 16:15:58 -07:00
committed by GitHub
parent 3c96cfcc0a
commit 67153fccc5
19 changed files with 31 additions and 29 deletions

View File

@ -17,29 +17,31 @@ brick.buttonEnter.onEvent(ButtonEvent.Bumped, () => {
})
```
The editor work in [most modern browsers](/browsers), work [offline](/offline) once loaded and do not require any installation.
The editor works in [most modern browsers](/browsers). It works [offline](/offline) once loaded and doesn't require any installation.
## Compile and Flash: Your Program!
When you have your code ready, you connect your @boardname@ to a computer via a USB cable
so it appears as a mounted drive (named **EV3**).
When you have your code ready, you connect your EV3 Brick to a computer with a USB cable so it appears as an attached drive (named **@drivename@**).
Compilation to machine code from [Blocks](/blocks) or [JavaScript](/javascript) happens in the browser. You save the binary
program to a **.uf2** file, which you then copy to the **EV3** drive, which flashes the device with the new program.
program to a **.uf2** file, which you then copy to the **@drivename@** drive. The process of copying will flash the device with the new program.
### ~ hint
Not seeing the **EV3** drive? Make sure to upgrade your firmware at https://ev3manager.education.lego.com/.
Not seeing the **@drivename@** drive? Make sure to upgrade your firmware at https://ev3manager.education.lego.com/. Try these [troubleshooting](/troubleshoot) tips if you still have trouble getting the drive to appear.
### ~
## Simulator: Test Your Code
You can run your code using the micro:bit simulator, all within the confines of a web browser.
The simulator has support for the LED screen, buttons, as well as compass, accelerometer, and digital I/O pins.
You can run your code using the @boardname@ simulator, all inside the same browser window.
The simulator has support for the EV3 Brick screen, buttons, sensors, and motors.
```sim
brick.buttonEnter.onEvent(ButtonEvent.Bumped, () => {
motors.largeA.run(50)
motors.mediumD.run(50)
sensors.touch1.pauseUntil(ButtonEvent.Pressed)
sensors.ultrasonic4.pauseUntil(UltrasonicSensorEvent.ObjectDetected)
})
```
```