traffic lights activity
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```
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## Traffic Lights
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```codecard
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[{
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"name": "Traffic Lights",
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"description": "Activity 1",
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"url":"/coding/traffic-lights-1",
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"cardType": "example"
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}, {
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"name": "Traffic Lights",
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"description": "Activity 2",
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"url":"/coding/traffic-lights-2",
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"cardType": "example"
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}, {
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"name": "Traffic Lights",
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"description": "Activity 3",
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"url":"/coding/traffic-lights-3",
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"cardType": "example"
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}
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]
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```
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9
docs/coding/traffic-lights-1.md
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9
docs/coding/traffic-lights-1.md
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# Traffic Lights Activity 1
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```blocks
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brick.buttonEnter.onEvent(ButtonEvent.Click, function () {
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motors.largeBC.tank(20, 20)
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sensors.color3.pauseForColor(ColorSensorColor.Red)
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motors.largeBC.tank(0, 0)
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})
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```
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10
docs/coding/traffic-lights-2.md
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docs/coding/traffic-lights-2.md
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# Traffic Lights Activity 2
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```blocks
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sensors.color3.onColorDetected(ColorSensorColor.Red, function () {
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motors.largeBC.tank(0, 0)
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})
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sensors.color3.onColorDetected(ColorSensorColor.Green, function () {
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motors.largeBC.tank(20, 20)
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})
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```
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11
docs/coding/traffic-lights-3.md
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docs/coding/traffic-lights-3.md
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# Traffic Lights Activity 3
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```blocks
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loops.forever(function () {
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if (sensors.color3.light(LightIntensityMode.Reflected) < 15) {
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motors.largeBC.tank(30, 12)
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} else {
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motors.largeBC.tank(12, 30)
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}
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})
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```
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