Add kernel module sources
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88
brick/kernel/source/c_math.h
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88
brick/kernel/source/c_math.h
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/*
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* LEGO® MINDSTORMS EV3
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*
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* Copyright (C) 2010-2013 The LEGO Group
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef C_MATH_H_
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#define C_MATH_H_
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#define DegToRad(D) (D * 0.0174532925)
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#define RadToDeg(R) (R * 57.2957795)
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void cMathAdd8(void);
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void cMathAdd16(void);
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void cMathAdd32(void);
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void cMathAddF(void);
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void cMathSub8(void);
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void cMathSub16(void);
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void cMathSub32(void);
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void cMathSubF(void);
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void cMathMul8(void);
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void cMathMul16(void);
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void cMathMul32(void);
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void cMathMulF(void);
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void cMathDiv8(void);
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void cMathDiv16(void);
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void cMathDiv32(void);
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void cMathDivF(void);
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void cMathOr8(void);
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void cMathOr16(void);
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void cMathOr32(void);
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void cMathAnd8(void);
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void cMathAnd16(void);
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void cMathAnd32(void);
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void cMathXor8(void);
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void cMathXor16(void);
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void cMathXor32(void);
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void cMathRl8(void);
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void cMathRl16(void);
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void cMathRl32(void);
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void cMath(void);
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#endif /* C_MATH_H_ */
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