Sim screen canvas implementation and _setPixel.
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@ -11,7 +11,7 @@ namespace pxsim {
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namespace pxsim.output {
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export function setLights(pattern: number){
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export function setLights(pattern: number) {
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const lightState = (board() as DalBoard).lightState;
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lightState.lightPattern = pattern;
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runtime.queueDisplayUpdate();
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