First set of 'motors' topics (#305)
* Start of 'motors' topics * Draft the 'motor motion' side doc * Add / update more topics * Last blast of edits * Capture some more edits * Put in movement and steering details
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Peli de Halleux
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docs/reference/motors/motor/reset.md
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30
docs/reference/motors/motor/reset.md
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# reset
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Reset the motor's speed setting and it's counters.
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```sig
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motors.largeA.reset()
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```
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The motor's speed is set back to `0` and the **tacho**, **angle**, and **speed** counters are set to `0`.
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## Example
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See what the angle count is when a motor is stopped. Then, try it again after a reset.
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```blocks
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motors.largeA.setSpeed(30)
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loops.pause(2000)
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motors.largeA.stop()
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brick.showString("Angle count:", 1)
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brick.showNumber(motors.largeA.angle(), 2)
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motors.largeA.setSpeed(30)
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loops.pause(2000)
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motors.largeA.reset()
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brick.showString("Angle count:", 4)
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brick.showNumber(motors.largeA.angle(), 5)
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```
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## See also
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[stop](/reference/motors/motor/stop), [clear counts](/reference/motors/motor/clear-counts)
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