Merge pull request #201 from Microsoft/speedfield

Add a speed field editor
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Sam El-Husseini 2018-01-07 12:11:40 -08:00 committed by GitHub
commit 89ca66b8a9
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7 changed files with 127 additions and 16 deletions

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@ -4,6 +4,7 @@
import { deployCoreAsync, initAsync } from "./deploy"; import { deployCoreAsync, initAsync } from "./deploy";
import { FieldPorts } from "./field_ports"; import { FieldPorts } from "./field_ports";
import { FieldImages } from "./field_images"; import { FieldImages } from "./field_images";
import {FieldSpeed} from "./field_speed";
import { FieldBrickButtons } from "./field_brickbuttons"; import { FieldBrickButtons } from "./field_brickbuttons";
pxt.editor.initExtensionsAsync = function (opts: pxt.editor.ExtensionOptions): Promise<pxt.editor.ExtensionResult> { pxt.editor.initExtensionsAsync = function (opts: pxt.editor.ExtensionOptions): Promise<pxt.editor.ExtensionResult> {
@ -16,6 +17,9 @@ pxt.editor.initExtensionsAsync = function (opts: pxt.editor.ExtensionOptions): P
}, { }, {
selector: "images", selector: "images",
editor: FieldImages editor: FieldImages
}, {
selector: "speed",
editor: FieldSpeed
}, { }, {
selector: "brickbuttons", selector: "brickbuttons",
editor: FieldBrickButtons editor: FieldBrickButtons

96
editor/field_speed.ts Normal file
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@ -0,0 +1,96 @@
/// <reference path="../node_modules/pxt-core/localtypings/blockly.d.ts"/>
/// <reference path="../node_modules/pxt-core/built/pxtsim.d.ts"/>
export interface FieldSpeedOptions extends Blockly.FieldCustomOptions {
min?: string;
max?: string;
label?: string;
}
export class FieldSpeed extends Blockly.FieldSlider implements Blockly.FieldCustom {
public isFieldCustom_ = true;
private params: any;
private speedSVG: SVGElement;
private circleBar: SVGCircleElement;
private reporter: SVGTextElement;
/**
* Class for a color wheel field.
* @param {number|string} value The initial content of the field.
* @param {Function=} opt_validator An optional function that is called
* to validate any constraints on what the user entered. Takes the new
* text as an argument and returns either the accepted text, a replacement
* text, or null to abort the change.
* @extends {Blockly.FieldNumber}
* @constructor
*/
constructor(value_: any, params: FieldSpeedOptions, opt_validator?: Function) {
super(String(value_), '-100', '100', null, '10', 'Speed', opt_validator);
this.params = params;
if (this.params['min']) this.min_ = parseFloat(this.params.min);
if (this.params['max']) this.max_ = parseFloat(this.params.max);
if (this.params['label']) this.labelText_ = this.params.label;
(this as any).sliderColor_ = '#a8aaa8';
}
createLabelDom_(labelText: string) {
var labelContainer = document.createElement('div');
this.speedSVG = document.createElementNS("http://www.w3.org/2000/svg", "svg") as SVGGElement;
pxsim.svg.hydrate(this.speedSVG, {
viewBox: "0 0 200 100"
});
labelContainer.appendChild(this.speedSVG);
const outerCircle = pxsim.svg.child(this.speedSVG, "circle", {
'stroke-dasharray': '565.48', 'stroke-dashoffset': '0',
'cx': 100, 'cy': 100, 'r': '90', 'style': `fill:transparent; transition: stroke-dashoffset 0.1s linear;`,
'stroke': '#a8aaa8', 'stroke-width': '1rem'
}) as SVGCircleElement;
this.circleBar = pxsim.svg.child(this.speedSVG, "circle", {
'stroke-dasharray': '565.48', 'stroke-dashoffset': '0',
'cx': 100, 'cy': 100, 'r': '90', 'style': `fill:transparent; transition: stroke-dashoffset 0.1s linear;`,
'stroke': '#f12a21', 'stroke-width': '1rem'
}) as SVGCircleElement;
this.reporter = pxsim.svg.child(this.speedSVG, "text", {
'x': 100, 'y': 80,
'text-anchor': 'middle', 'alignment-baseline': 'middle',
'style': 'font-size: 50px',
'class': 'sim-text inverted number'
}) as SVGTextElement;
// labelContainer.setAttribute('class', 'blocklyFieldSliderLabel');
var readout = document.createElement('span');
readout.setAttribute('class', 'blocklyFieldSliderReadout');
// var label = document.createElement('span');
// label.setAttribute('class', 'blocklyFieldSliderLabelText');
// label.innerHTML = labelText;
// labelContainer.appendChild(label);
// labelContainer.appendChild(readout);
return [labelContainer, readout];
};
setReadout_(readout: Element, value: string) {
this.updateSpeed(parseFloat(value));
// Update reporter
this.reporter.textContent = `${value}%`;
}
private updateSpeed(speed: number) {
let sign = this.sign(speed);
speed = (Math.abs(speed) / 100 * 50) + 50;
if (sign == -1) speed = 50 - speed;
let c = Math.PI * (90 * 2);
let pct = ((100 - speed) / 100) * c;
this.circleBar.setAttribute('stroke-dashoffset', `${pct}`);
}
// A re-implementation of Math.sign (since IE11 doesn't support it)
private sign(num: number) {
return num ? num < 0 ? -1 : 1 : 0;
}
}

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@ -1,7 +1,7 @@
{ {
"behaviors.addBehavior|block": "add behavior %behavior", "behaviors.addBehavior|block": "add behavior %behavior",
"behaviors.avoidCrash|block": "avoid crash using %ultrasonic", "behaviors.avoidCrash|block": "avoid crash using %ultrasonic",
"behaviors.driveForward|block": "drive %motors|forward at %speed|%", "behaviors.driveForward|block": "drive %motors|forward at %speed=motorSpeedPicker|%",
"behaviors|block": "behaviors", "behaviors|block": "behaviors",
"{id:category}Behaviors": "Behaviors" "{id:category}Behaviors": "Behaviors"
} }

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@ -49,7 +49,7 @@ namespace behaviors {
* @param motors * @param motors
* @param speed the desired speed, eg: 50 * @param speed the desired speed, eg: 50
*/ */
//% blockId=behaviorsDriveForward block="drive %motors|forward at %speed|%" //% blockId=behaviorsDriveForward block="drive %motors|forward at %speed=motorSpeedPicker|%"
export function driveForward(motors: motors.MotorBase, speed: number): behaviors.Behavior { export function driveForward(motors: motors.MotorBase, speed: number): behaviors.Behavior {
return new DriveForwardBehavior(motors, speed); return new DriveForwardBehavior(motors, speed);
} }

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@ -55,12 +55,12 @@
"motors.MotorBase.pauseUntilReady|block": "%motor|pause until ready", "motors.MotorBase.pauseUntilReady|block": "%motor|pause until ready",
"motors.MotorBase.setBrake|block": "set %motor|brake %brake", "motors.MotorBase.setBrake|block": "set %motor|brake %brake",
"motors.MotorBase.setReversed|block": "set %motor|reversed %reversed", "motors.MotorBase.setReversed|block": "set %motor|reversed %reversed",
"motors.MotorBase.setSpeedFor|block": "set %motor|speed to %speed|%|for %value|%unit", "motors.MotorBase.setSpeedFor|block": "set %motor|speed to %speed=motorSpeedPicker|%|for %value|%unit",
"motors.MotorBase.setSpeed|block": "set %motor|speed to %speed|%", "motors.MotorBase.setSpeed|block": "set %motor|speed to %speed=motorSpeedPicker|%",
"motors.SynchedMotorPair.steerFor|block": "steer %chassis|turn ratio %turnRatio|speed %speed|%|for %value|%unit", "motors.SynchedMotorPair.steerFor|block": "steer %chassis|turn ratio %turnRatio|speed %speed=motorSpeedPicker|%|for %value|%unit",
"motors.SynchedMotorPair.steer|block": "steer %chassis|turn ratio %turnRatio|speed %speed|%", "motors.SynchedMotorPair.steer|block": "steer %chassis|turn ratio %turnRatio|speed %speed=motorSpeedPicker|%",
"motors.SynchedMotorPair.tankFor|block": "tank %motors|%speedLeft|%|%speedRight|%|for %value|%unit", "motors.SynchedMotorPair.tankFor|block": "tank %motors|%speedLeft=motorSpeedPicker|%|%speedRight=motorSpeedPicker|%|for %value|%unit",
"motors.SynchedMotorPair.tank|block": "tank %motors|%speedLeft|%|%speedRight|%", "motors.SynchedMotorPair.tank|block": "tank %motors|%speedLeft=motorSpeedPicker|%|%speedRight=motorSpeedPicker|%",
"motors.largeAB|block": "large A+B", "motors.largeAB|block": "large A+B",
"motors.largeAD|block": "large A+D", "motors.largeAD|block": "large A+D",
"motors.largeA|block": "large A", "motors.largeA|block": "large A",

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@ -1 +1,14 @@
namespace motors {
/**
* A speed picker
* @param speed the speed, eg: 50
*/
//% blockId=motorSpeedPicker block="%speed" shim=TD_ID
//% speed.fieldEditor="speed" colorSecondary="#FFFFFF"
//% weight=0 blockHidden=1 speed.fieldOptions.decompileLiterals=1
export function __speedPicker(speed: number): number {
return speed;
}
}

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@ -206,10 +206,9 @@ namespace motors {
* Sets the speed of the motor. * Sets the speed of the motor.
* @param speed the speed from ``100`` full forward to ``-100`` full backward, eg: 50 * @param speed the speed from ``100`` full forward to ``-100`` full backward, eg: 50
*/ */
//% blockId=motorSetSpeed block="set %motor|speed to %speed|%" //% blockId=motorSetSpeed block="set %motor|speed to %speed=motorSpeedPicker|%"
//% on.fieldEditor=toggleonoff //% on.fieldEditor=toggleonoff
//% weight=99 blockGap=8 //% weight=99 blockGap=8
//% speed.min=-100 speed.max=100
//% group="Motion" //% group="Motion"
setSpeed(speed: number) { setSpeed(speed: number) {
this.init(); this.init();
@ -226,9 +225,8 @@ namespace motors {
* @param value the move quantity, eg: 2 * @param value the move quantity, eg: 2
* @param unit the meaning of the value * @param unit the meaning of the value
*/ */
//% blockId=motorMove block="set %motor|speed to %speed|%|for %value|%unit" //% blockId=motorMove block="set %motor|speed to %speed=motorSpeedPicker|%|for %value|%unit"
//% weight=98 blockGap=8 //% weight=98 blockGap=8
//% speed.min=-100 speed.max=100
//% group="Motion" //% group="Motion"
setSpeedFor(speed: number, value: number, unit: MoveUnit) { setSpeedFor(speed: number, value: number, unit: MoveUnit) {
this.init(); this.init();
@ -467,7 +465,7 @@ namespace motors {
* @param speedLeft the speed on the left motor, eg: 50 * @param speedLeft the speed on the left motor, eg: 50
* @param speedRight the speed on the right motor, eg: 50 * @param speedRight the speed on the right motor, eg: 50
*/ */
//% blockId=motorPairTank block="tank %motors|%speedLeft|%|%speedRight|%" //% blockId=motorPairTank block="tank %motors|%speedLeft=motorSpeedPicker|%|%speedRight=motorSpeedPicker|%"
//% weight=20 blockGap=8 //% weight=20 blockGap=8
//% group="Sync Motion" //% group="Sync Motion"
tank(speedLeft: number, speedRight: number) { tank(speedLeft: number, speedRight: number) {
@ -485,7 +483,7 @@ namespace motors {
* @param value the amount of movement, eg: 2 * @param value the amount of movement, eg: 2
* @param unit the unit of the value * @param unit the unit of the value
*/ */
//% blockId=motorPairTankFor block="tank %motors|%speedLeft|%|%speedRight|%|for %value|%unit" //% blockId=motorPairTankFor block="tank %motors|%speedLeft=motorSpeedPicker|%|%speedRight=motorSpeedPicker|%|for %value|%unit"
//% weight=19 //% weight=19
//% speedLeft.min=-100 speedLeft=100 //% speedLeft.min=-100 speedLeft=100
//% speedRight.min=-100 speedRight=100 //% speedRight.min=-100 speedRight=100
@ -513,7 +511,7 @@ namespace motors {
* @param value the move quantity, eg: 2 * @param value the move quantity, eg: 2
* @param unit the meaning of the value * @param unit the meaning of the value
*/ */
//% blockId=motorPairSteer block="steer %chassis|turn ratio %turnRatio|speed %speed|%" //% blockId=motorPairSteer block="steer %chassis|turn ratio %turnRatio|speed %speed=motorSpeedPicker|%"
//% weight=7 blockGap=8 //% weight=7 blockGap=8
//% turnRatio.min=-200 turnRatio=200 //% turnRatio.min=-200 turnRatio=200
//% inlineInputMode=inline //% inlineInputMode=inline
@ -529,7 +527,7 @@ namespace motors {
* @param value the move quantity, eg: 2 * @param value the move quantity, eg: 2
* @param unit the meaning of the value * @param unit the meaning of the value
*/ */
//% blockId=motorPairSteerFor block="steer %chassis|turn ratio %turnRatio|speed %speed|%|for %value|%unit" //% blockId=motorPairSteerFor block="steer %chassis|turn ratio %turnRatio|speed %speed=motorSpeedPicker|%|for %value|%unit"
//% weight=6 blockGap=8 //% weight=6 blockGap=8
//% turnRatio.min=-200 turnRatio=200 //% turnRatio.min=-200 turnRatio=200
//% inlineInputMode=inline //% inlineInputMode=inline