Added support for Reflection Raw mode for the color sensor to the simulator (#1017)
* redesigned-code-to-support-ref-raw Code that adds reflection raw support for the color sensor. The range of values for this is from 0 to 1023, because analog to digital converter is 10 bits. In fact, the color sensor gives values of about 400 - 700, but I decided to leave the range, which could theoretically be. For other cases (reflections and ambient lighting), the range remains from 0 to 100. The average value when setting the mode in the simulator is displayed as 512, for other modes 50%. * block-description-update Block description update, as it did not take into account the mode of raw reflection values.
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@ -29,6 +29,7 @@ namespace pxsim.visuals {
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switch (mode) {
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case ColorSensorMode.Colors: this.updateSensorLightVisual('#0062DD'); return; // blue
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case ColorSensorMode.Reflected: this.updateSensorLightVisual('#F86262'); return; // red
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case ColorSensorMode.RefRaw: this.updateSensorLightVisual('#F86262'); return; // red
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case ColorSensorMode.Ambient: this.updateSensorLightVisual('#67C3E2'); return; // light blue
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}
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this.updateSensorLightVisual('#ffffff');
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