Support for multiple motors in "used" logic. (#238)
* handle registerion of dual / single motors * updated puppy
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@ -3,15 +3,23 @@
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import lf = pxsim.localization.lf;
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namespace pxsim.motors {
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export function __motorUsed(port: number, large: boolean) {
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//console.log("MOTOR INIT " + port);
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if (!ev3board().hasMotor(port)) {
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ev3board().motorUsed(port, large);
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runtime.queueDisplayUpdate();
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} else {
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U.userError(`${lf("Multiple motors are connected to Port")} ${String.fromCharCode('A'.charCodeAt(0) + ev3board().motorMap[port])}`);
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function portsToString(out: number): string {
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let r = "";
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for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
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if (out & (1 << i)) {
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if (r.length > 0) r += "+";
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r += "ABCD"[i];
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}
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}
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return r;
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}
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export function __motorUsed(ports: number, large: boolean) {
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//console.log("MOTOR INIT " + port);
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if (ev3board().motorUsed(ports, large))
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runtime.queueDisplayUpdate();
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else
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U.userError(`${lf("Multiple motors are connected to Port")} ${portsToString(ports)}`);
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}
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}
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@ -70,6 +70,10 @@ namespace pxsim {
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this.rotationsPerMilliSecond = (large ? 170 : 250) / 60000;
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}
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isLarge(): boolean {
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return this.id == NodeType.LargeMotor;
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}
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setPolarity(polarity: number) {
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// Either 1 or 255 (reverse)
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/*
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