renaming all "wait until" to "pause until"
This commit is contained in:
parent
e649a167cd
commit
bacb4673c9
@ -18,8 +18,8 @@
|
||||
"brick.Button.isPressed": "Check if button is currently pressed or not.",
|
||||
"brick.Button.onEvent": "Do something when a button or sensor is clicked, up or down.",
|
||||
"brick.Button.onEvent|param|body": "code to run when the event is raised",
|
||||
"brick.Button.waitUntil": "Waits until the event is raised",
|
||||
"brick.Button.waitUntil|param|ev": "the event to wait for",
|
||||
"brick.Button.pauseUntil": "Waits until the event is raised",
|
||||
"brick.Button.pauseUntil|param|ev": "the event to wait for",
|
||||
"brick.Button.wasPressed": "See if the button was pressed again since the last time you checked.",
|
||||
"brick._imagePicker": "An image",
|
||||
"brick._imagePicker|param|image": "the image",
|
||||
@ -54,7 +54,6 @@
|
||||
"motors.Motor.count": "Gets motor step count.",
|
||||
"motors.Motor.move": "Moves the motor by a number of degrees",
|
||||
"motors.Motor.move|param|angle": "the degrees to rotate, eg: 360",
|
||||
"motors.Motor.move|param|power": "the power from ``100`` full forward to ``-100`` full backward, eg: 50",
|
||||
"motors.Motor.reset": "Resets the motor.",
|
||||
"motors.Motor.setBrake": "Sets the automatic brake on or off when the motor is off",
|
||||
"motors.Motor.setBrake|param|brake": "a value indicating if the motor should break when off",
|
||||
|
@ -19,7 +19,7 @@
|
||||
"Output.D|block": "D",
|
||||
"brick.Button.isPressed|block": "`icons.brickButtons` %button|is pressed",
|
||||
"brick.Button.onEvent|block": "on `icons.brickButtons` %button|%event",
|
||||
"brick.Button.waitUntil|block": "wait until `icons.brickButtons` %button|%event",
|
||||
"brick.Button.pauseUntil|block": "pause until `icons.brickButtons` %button|%event",
|
||||
"brick.Button.wasPressed|block": "`icons.brickButtons` %button|was pressed",
|
||||
"brick._imagePicker|block": "%image",
|
||||
"brick.buttonDown|block": "down",
|
||||
@ -36,7 +36,7 @@
|
||||
"control.raiseEvent|block": "raise event|from %src|with value %value",
|
||||
"control|block": "control",
|
||||
"motors.Motor.count|block": "`icons.motorLarge` %motor|count",
|
||||
"motors.Motor.move|block": "move `icons.motorLarge` %motor|by %angle|degrees at %power|%",
|
||||
"motors.Motor.move|block": "move `icons.motorLarge` %motor|by %angle|degrees at %speed|%",
|
||||
"motors.Motor.setBrake|block": "set `icons.motorLarge` %motor|brake %brake",
|
||||
"motors.Motor.setReversed|block": "set `icons.motorLarge` %motor|reversed %reversed",
|
||||
"motors.Motor.setSpeed|block": "set speed `icons.motorLarge` %motor|to %speed|%",
|
||||
|
@ -133,12 +133,12 @@ namespace brick {
|
||||
* @param ev the event to wait for
|
||||
*/
|
||||
//% help=input/button/wait-until
|
||||
//% blockId=buttonWaitUntil block="wait until `icons.brickButtons` %button|%event"
|
||||
//% blockId=buttonWaitUntil block="pause until `icons.brickButtons` %button|%event"
|
||||
//% parts="brick"
|
||||
//% blockNamespace=brick
|
||||
//% weight=98 blockGap=8
|
||||
//% group="Buttons"
|
||||
waitUntil(ev: ButtonEvent) {
|
||||
pauseUntil(ev: ButtonEvent) {
|
||||
control.waitForEvent(this._id, ev);
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,9 @@
|
||||
{
|
||||
"sensors.InfraredSensor.onEvent": "Registers code to run when an object is getting near.",
|
||||
"sensors.InfraredSensor.onEvent|param|handler": "the code to run when detected",
|
||||
"sensors.InfraredSensor.pauseUntil": "Waits for the event to occur",
|
||||
"sensors.InfraredSensor.proximity": "Get the promixity measured by the infrared sensor, from ``0`` (close) to ``100`` (far)",
|
||||
"sensors.InfraredSensor.remoteCommand": "Get the remote commandreceived the infrared sensor.",
|
||||
"sensors.InfraredSensor.waitUntil": "Waits for the event to occur",
|
||||
"sensors.RemoteInfraredBeaconButton.isPressed": "Check if a remote button is currently pressed or not.",
|
||||
"sensors.RemoteInfraredBeaconButton.onEvent": "Do something when a button or sensor is clicked, up or down",
|
||||
"sensors.RemoteInfraredBeaconButton.onEvent|param|body": "code to run when the event is raised",
|
||||
|
@ -2,9 +2,9 @@
|
||||
"InfraredSensorEvent.ObjectDetected|block": "object detected",
|
||||
"InfraredSensorEvent.ObjectNear|block": "object near",
|
||||
"sensors.InfraredSensor.onEvent|block": "on `icons.infraredSensor` %sensor|%event",
|
||||
"sensors.InfraredSensor.pauseUntil|block": "pause until `icons.infraredSensor` %sensor| %event",
|
||||
"sensors.InfraredSensor.proximity|block": "`icons.infraredSensor` %sensor|proximity",
|
||||
"sensors.InfraredSensor.remoteCommand|block": "`icons.infraredSensor` %sensor|remote command",
|
||||
"sensors.InfraredSensor.waitUntil|block": "wait until `icons.infraredSensor` %sensor| %event",
|
||||
"sensors.RemoteInfraredBeaconButton.isPressed|block": "`icons.infraredSensor` %button|is pressed",
|
||||
"sensors.RemoteInfraredBeaconButton.onEvent|block": "on `icons.infraredSensor` %button|%event",
|
||||
"sensors.RemoteInfraredBeaconButton.wasPressed|block": "`icons.infraredSensor` %button|was pressed",
|
||||
|
@ -205,7 +205,7 @@ namespace sensors {
|
||||
* Waits for the event to occur
|
||||
*/
|
||||
//% help=input/ultrasonic/wait
|
||||
//% block="wait until `icons.infraredSensor` %sensor| %event"
|
||||
//% block="pause until `icons.infraredSensor` %sensor| %event"
|
||||
//% blockId=infraredwait
|
||||
//% parts="infraredsensor"
|
||||
//% sensor.fieldEditor="imagedropdown"
|
||||
@ -213,7 +213,7 @@ namespace sensors {
|
||||
//% blockNamespace=sensors
|
||||
//% weight=99 blockGap=8
|
||||
//% group="Infrared Sensor"
|
||||
waitUntil(event: InfraredSensorEvent) {
|
||||
pauseUntil(event: InfraredSensorEvent) {
|
||||
control.waitForEvent(this._id, event);
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,6 @@
|
||||
"sensors.TouchSensor.isPressed": "Check if touch sensor is touched.",
|
||||
"sensors.TouchSensor.onEvent": "Do something when a touch sensor is touched...",
|
||||
"sensors.TouchSensor.onEvent|param|body": "code to run when the event is raised",
|
||||
"sensors.TouchSensor.waitUntil": "Wait until the touch sensor is touched",
|
||||
"sensors.TouchSensor.pauseUntil": "Wait until the touch sensor is touched",
|
||||
"sensors.TouchSensor.wasPressed": "Check if touch sensor is touched since it was last checked."
|
||||
}
|
@ -4,7 +4,7 @@
|
||||
"TouchSensorEvent.Released|block": "released",
|
||||
"sensors.TouchSensor.isPressed|block": "`icons.touchSensor` %sensor|is pressed",
|
||||
"sensors.TouchSensor.onEvent|block": "on `icons.touchSensor` %sensor|%event",
|
||||
"sensors.TouchSensor.waitUntil|block": "wait until `icons.touchSensor` %sensor|%event",
|
||||
"sensors.TouchSensor.pauseUntil|block": "pause until `icons.touchSensor` %sensor|%event",
|
||||
"sensors.TouchSensor.wasPressed|block": "`icons.touchSensor` %sensor|was pressed",
|
||||
"sensors.touchSensor1|block": "1",
|
||||
"sensors.touchSensor2|block": "2",
|
||||
|
@ -59,15 +59,15 @@ namespace sensors {
|
||||
* @param event the kind of button gesture that needs to be detected
|
||||
*/
|
||||
//% help=input/touch-sensor/wait-until
|
||||
//% blockId=touchWaitUntil block="wait until `icons.touchSensor` %sensor|%event"
|
||||
//% blockId=touchWaitUntil block="pause until `icons.touchSensor` %sensor|%event"
|
||||
//% parts="touch"
|
||||
//% sensor.fieldEditor="imagedropdown"
|
||||
//% sensor.fieldOptions.columns=4
|
||||
//% blockNamespace=sensors
|
||||
//% weight=98 blockGap=8
|
||||
//% group="Touch Sensor"
|
||||
waitUntil(ev: TouchSensorEvent) {
|
||||
this.button.waitUntil(<ButtonEvent><number>ev);
|
||||
pauseUntil(ev: TouchSensorEvent) {
|
||||
this.button.pauseUntil(<ButtonEvent><number>ev);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -2,5 +2,5 @@
|
||||
"sensors.UltraSonicSensor.distance": "Gets the distance from the sonar in centimeters",
|
||||
"sensors.UltraSonicSensor.onEvent": "Registers code to run when the given color is close",
|
||||
"sensors.UltraSonicSensor.onEvent|param|handler": "the code to run when detected",
|
||||
"sensors.UltraSonicSensor.waitUntil": "Waits for the event to occur"
|
||||
"sensors.UltraSonicSensor.pauseUntil": "Waits for the event to occur"
|
||||
}
|
@ -4,7 +4,7 @@
|
||||
"UltrasonicSensorEvent.ObjectNear|block": "object near",
|
||||
"sensors.UltraSonicSensor.distance|block": "`icons.ultrasonicSensor` %sensor|distance",
|
||||
"sensors.UltraSonicSensor.onEvent|block": "on `icons.ultrasonicSensor` %sensor|%event",
|
||||
"sensors.UltraSonicSensor.waitUntil|block": "wait until `icons.ultrasonicSensor` %sensor| %event",
|
||||
"sensors.UltraSonicSensor.pauseUntil|block": "pause until `icons.ultrasonicSensor` %sensor| %event",
|
||||
"sensors.ultrasonic1|block": "1",
|
||||
"sensors.ultrasonic2|block": "2",
|
||||
"sensors.ultrasonic3|block": "3",
|
||||
|
@ -58,7 +58,7 @@ namespace sensors {
|
||||
* Waits for the event to occur
|
||||
*/
|
||||
//% help=input/ultrasonic/wait
|
||||
//% block="wait until `icons.ultrasonicSensor` %sensor| %event"
|
||||
//% block="pause until `icons.ultrasonicSensor` %sensor| %event"
|
||||
//% blockId=ultrasonicWait
|
||||
//% parts="ultrasonicsensor"
|
||||
//% sensor.fieldEditor="imagedropdown"
|
||||
@ -66,7 +66,7 @@ namespace sensors {
|
||||
//% blockNamespace=sensors
|
||||
//% weight=99 blockGap=8
|
||||
//% group="Ultrasonic Sensor"
|
||||
waitUntil(event: UltrasonicSensorEvent) {
|
||||
pauseUntil(event: UltrasonicSensorEvent) {
|
||||
control.waitForEvent(this._id, event);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user