hiding the was pressed block (#401)

This commit is contained in:
Peli de Halleux
2018-04-03 04:10:35 -07:00
committed by GitHub
parent 6c626f9c98
commit c0413aa192
10 changed files with 14 additions and 12 deletions

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@ -95,6 +95,7 @@ namespace brick {
//% help=brick/button/was-pressed
//% block="%button|was pressed"
//% blockId=buttonWasPressed
//% blockHidden=true
//% parts="brick"
//% blockNamespace=brick
//% weight=80

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@ -26,7 +26,7 @@ In order to recognize a button event signalled from a remote beacon, an infrared
If the beacon button ``top left`` was pressed, show a `green` status light. Otherwise, set the status light to `orange`.
```blocks
```typescript
sensors.infrared1.setRemoteChannel(InfraredRemoteChannel.Ch0)
forever(function () {
if (sensors.remoteButtonTopLeft.wasPressed()) {

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@ -101,6 +101,7 @@ namespace sensors {
//% help=sensors/beacon/was-pressed
//% block="**remote button** %button|was pressed"
//% blockId=remotebuttonWasPressed
//% blockHidden=true
//% parts="remote"
//% blockNamespace=sensors
//% weight=80

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@ -16,7 +16,7 @@ If a touch sensor was pressed, then that event is remembered. Once you check if
If the touch sensor ``touch 1`` was pressed, show a `green` status light. Otherwise, set the status light to `orange`.
```blocks
```typescript
forever(function () {
if (sensors.touch1.wasPressed()) {
brick.setStatusLight(StatusLight.Green)

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@ -83,6 +83,7 @@ namespace sensors {
//% help=sensors/touch-sensor/was-pressed
//% block="**touch** %this|was pressed"
//% blockId=touchWasPressed
//% blockHidden=true
//% parts="touch"
//% blockNamespace=sensors
//% this.fieldEditor="ports"