update to pxt 5 and pxt-common-packages 6 (#934)
* bump pxt * fix build issues * Auto-gen of projects/summary * removing feild editors moved to pxt * various typing fixes * more typing fixes * fixing various typing issues * Start on integration of new pxt * serial number fixes * gc-ify MMap object * Re-build generated files * fix console listeners * clear lf() warnings * More generated files * also auto-generated * Compilation fixes * fix merge * mostly fixing blocks * fix sim * fix field motors * enable a few features * moving to tsx * try to fix edtiro compilation * more defs * removing commands * removing extra $ * fix blockly warning * hiding images * enabling more pxt features * hide images * setup autorun * add lock on target_reset * update deps * return trylock result * updated pxt * rename video section * add alpha channel * upgraded pxt * bump pxt/version * removed alpha ref * var ceanup * don't do major bump
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committed by
Peli de Halleux
parent
ba94322d4c
commit
c5cec3a6ba
@ -24,7 +24,7 @@ namespace pxsim.visuals {
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protected buildDomCore() {
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// Setup buttons
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this.buttons = this.btnids.map(n => this.content.getElementById(this.normalizeId(n)) as SVGElement);
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this.buttons.forEach(b => svg.addClass(b, "sim-button"));
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this.buttons.forEach(b => U.addClass(b, "sim-button"));
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this.light = this.content.getElementById(this.normalizeId(BrickView.EV3_LIGHT_ID)) as SVGElement;
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}
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