Troubleshooting updates v1.4.25 (#1012)

* sim_fix

ES version update

* fieldeditors-es-upgrade-to-es2017

Update es to fix issue with fieldeditors.

* editor-es-upgrade-to-es2017

Update es that fixes an issue with the editor.

* editor-download-dialog-fix

Solving a download error that arose due to problems with the buttons in the dialog box.

* return_field_motors

We return the fieldmotors field, because it is necessary about the choice of types of motors: medium, large, one or two.

* update-fields-for-motor-blocks

Set the blocks to the fieldmotors field. Change the name of the blocks for the motors.

* enable-debugger

Instead of the slowmo mode, which was before, a debugger was added, in which slowmo is present.

* fix-field-music

It turned out to update the fieldmusic menu. The menu is now displayed in the correct position.

* Update field_music.ts

* fix-field-brickbutton

Fixed issue with button select menu position from ev3 brick.

* Update dialogs.tsx

* Update field_motors.ts

Repartition of Label for fieldmotos, now it's more readable, it's better.

* motors-new-icon

Created new icons for motors for dropdown image.

* remove-ai-files-for-motors-icon

Remove ai image files for motors
This commit is contained in:
Dmitriy Antipov
2023-04-25 22:06:54 +03:00
committed by GitHub
parent 512a441bca
commit cabcb048e3
23 changed files with 252 additions and 81 deletions

View File

@@ -2,6 +2,7 @@
/// <reference path="../node_modules/pxt-core/built/pxtsim.d.ts"/>
import { FieldPorts } from "./field_ports";
import { FieldMotors } from "./field_motors";
import { FieldBrickButtons } from "./field_brickbuttons";
import { FieldColorEnum } from "./field_color";
import { FieldMusic } from "./field_music";
@@ -13,6 +14,9 @@ pxt.editor.initFieldExtensionsAsync = function (opts: pxt.editor.FieldExtensionO
fieldEditors: [{
selector: "ports",
editor: FieldPorts
}, {
selector: "motors",
editor: FieldMotors
}, {
selector: "brickbuttons",
editor: FieldBrickButtons