replacing loops.pause -> pause, loops.forever -> forever
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@ -16,7 +16,7 @@ Show the battery level percentage on the screen. Also, show a green light if the
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```blocks
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let battery = 0;
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loops.forever(function() {
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forever(function() {
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brick.showString("Battery level:", 1)
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brick.showNumber(battery, 2)
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battery = brick.batteryLevel();
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@ -28,6 +28,6 @@ loops.forever(function() {
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} else {
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brick.setStatusLight(StatusLight.RedPulse)
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}
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loops.pause(30000)
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pause(30000)
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})
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```
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@ -32,7 +32,7 @@ Set the brick light to green when the `down` is pressed. When the button is not
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```blocks
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let isRed = false;
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loops.forever(function() {
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forever(function() {
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if (brick.buttonLeft.isPressed()) {
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brick.setStatusLight(StatusLight.Green);
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isRed = false;
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@ -16,7 +16,7 @@ brick.showString("self-destruct in:", 2);
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brick.showString("seconds", 5);
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for (let i = 0; i < 10; i++) {
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brick.showNumber(10 - i, 4);
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loops.pause(1000);
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pause(1000);
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}
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brick.clearScreen();
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```
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@ -24,14 +24,14 @@ brick.setStatusLight(StatusLight.Red);
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Repeatedly show a different color pattern for the brick light.
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```blocks
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loops.forever(function () {
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forever(function () {
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brick.setStatusLight(StatusLight.Orange)
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loops.pause(1000)
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pause(1000)
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brick.setStatusLight(StatusLight.GreenFlash)
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loops.pause(2000)
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pause(2000)
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brick.setStatusLight(StatusLight.RedPulse)
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loops.pause(2000)
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pause(2000)
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brick.setStatusLight(StatusLight.Off)
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loops.pause(500)
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pause(500)
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})
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```
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