renaming brick.setLight to brick.setStatusLight (#307)

* renaming brick.setLight to brick.setStatusLight

* updated docs
This commit is contained in:
Peli de Halleux
2018-02-06 22:18:39 -08:00
committed by GitHub
parent 88c58b4e76
commit e94ac6f6f1
23 changed files with 60 additions and 60 deletions

View File

@ -34,11 +34,11 @@ Set the brick light to green when the `down` is pressed. When the button is not
let isRed = false;
loops.forever(function() {
if (brick.buttonLeft.isPressed()) {
brick.setLight(BrickLight.Green);
brick.setStatusLight(StatusLight.Green);
isRed = false;
} else {
if (!isRed) {
brick.setLight(BrickLight.Red);
brick.setStatusLight(StatusLight.Red);
isRed = true;
}
}

View File

@ -16,7 +16,7 @@ Your @boardname@ has touch sensors that work like buttons. Instead of saying `en
```block
sensors.touch1.onEvent(ButtonEvent.Pressed, function () {
brick.setLight(BrickLight.Orange);
brick.setStatusLight(StatusLight.Orange);
});
```

View File

@ -35,9 +35,9 @@ Set the brick light to green if the `right` button was pressed before the `left`
```blocks
brick.buttonLeft.onEvent(ButtonEvent.Bumped, function() {
if (brick.buttonRight.wasPressed()) {
brick.setLight(BrickLight.Green)
brick.setStatusLight(StatusLight.Green)
} else {
brick.setLight(BrickLight.Off)
brick.setStatusLight(StatusLight.Off)
}
})
```