renaming brick.setLight to brick.setStatusLight (#307)
* renaming brick.setLight to brick.setStatusLight * updated docs
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@ -2,7 +2,7 @@ screen.clear()
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brick.print("PXT!", 10, 30, Draw.Quad)
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brick.drawRect(40, 40, 20, 10, Draw.Fill)
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brick.setLight(BrickLight.Orange)
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brick.setStatusLight(StatusLight.Orange)
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brick.heart.doubled().draw(100, 50, Draw.Double | Draw.Transparent)
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@ -12,7 +12,7 @@ brick.buttonEnter.onEvent(ButtonEvent.Bumped, () => {
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brick.buttonLeft.onEvent(ButtonEvent.Bumped, () => {
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brick.drawRect(10, 70, 20, 10, Draw.Fill)
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brick.setLight(BrickLight.Red)
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brick.setStatusLight(StatusLight.Red)
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brick.setFont(brick.microbitFont())
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})
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