bump version to 0.1.13 (#407)
* bump version * Light Condition -> Light * roll back 0.1.11
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@ -213,12 +213,12 @@ music.playSoundEffect(sounds.systemGeneralAlert)
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}
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while (true) {
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while (true) {
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sensors.color3.pauseUntilLightConditionDetected(LightIntensityMode.Reflected, LightCondition.Bright)
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sensors.color3.pauseUntilLightDetected(LightIntensityMode.Reflected, Light.Bright)
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motors.largeB.run(10)
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motors.largeC.run(-10)
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}
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while (true) {
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sensors.color3.pauseUntilLightConditionDetected(LightIntensityMode.Reflected, LightCondition.Bright)
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sensors.color3.pauseUntilLightDetected(LightIntensityMode.Reflected, Light.Bright)
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motors.largeA.run(-10)
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motors.largeA.run(10)
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}
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@ -236,12 +236,12 @@ You will need to constantly debug your program in order to make your robot trave
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```blocks
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while (true) {
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while (true) {
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sensors.color3.pauseUntilLightDetected(LightIntensityMode.Reflected, LightCondition.Bright)
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sensors.color3.pauseUntilLightDetected(LightIntensityMode.Reflected, Light.Bright)
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motors.largeB.run(10)
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motors.largeC.run(-10)
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}
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while (true) {
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sensors.color3.pauseUntilLightDetected(LightIntensityMode.Reflected, LightCondition.Bright)
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sensors.color3.pauseUntilLightDetected(LightIntensityMode.Reflected, Light.Bright)
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motors.largeB.run(-10)
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motors.largeC.run(10)
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}
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