bump version to 0.1.13 (#407)

* bump version

* Light Condition -> Light

* roll back 0.1.11
This commit is contained in:
Peli de Halleux
2018-04-03 12:03:15 -07:00
committed by GitHub
parent b618bfec59
commit ec1ceea138
13 changed files with 41 additions and 41 deletions

View File

@ -4,8 +4,8 @@
```cards
sensors.color1.onColorDetected(ColorSensorColor.Blue, function () {})
sensors.color1.onLightConditionDetected(LightIntensityMode.Reflected, LightCondition.Dark, function () {})
sensors.color1.pauseUntilLightConditionDetected(LightIntensityMode.Reflected, LightCondition.Dark)
sensors.color1.onLightDetected(LightIntensityMode.Reflected, Light.Dark, function () {})
sensors.color1.pauseUntilLightDetected(LightIntensityMode.Reflected, Light.Dark)
sensors.color1.pauseUntilColorDetected(ColorSensorColor.Blue)
sensors.color1.color();
sensors.color1.light(LightIntensityMode.Ambient)