bump version to 0.1.13 (#407)
* bump version * Light Condition -> Light * roll back 0.1.11
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@ -279,7 +279,7 @@ namespace sensors {
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//% group="Threshold" blockGap=8 weight=49
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//% this.fieldEditor="ports"
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proximityThreshold(condition: InfraredSensorEvent): number {
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return this._proximityThreshold.threshold(<ThresholdState><number>LightCondition.Dark);
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return this._proximityThreshold.threshold(<ThresholdState><number>Light.Dark);
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}
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// TODO
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