Add more screen stuff
This commit is contained in:
parent
02d8cf7056
commit
f9073b3505
10
libs/core/enums.d.ts
vendored
10
libs/core/enums.d.ts
vendored
@ -40,10 +40,18 @@
|
||||
*/
|
||||
|
||||
declare enum Draw {
|
||||
Normal = (0x0000), // DRAW_OPT_NORMAL
|
||||
Normal = 0,
|
||||
Clear = (0x0004), // DRAW_OPT_CLEAR_PIXELS
|
||||
Xor = (0x0018), // DRAW_OPT_LOGICAL_XOR
|
||||
Fill = (0x0020), // DRAW_OPT_FILL_SHAPE
|
||||
}
|
||||
|
||||
|
||||
declare enum ScreenFont {
|
||||
Normal = 0, // FONTTYPE_NORMAL
|
||||
Small = 1, // FONTTYPE_SMALL
|
||||
Large = 2, // FONTTYPE_LARGE
|
||||
Tiny = 3, // FONTTYPE_TINY
|
||||
}
|
||||
|
||||
// Auto-generated. Do not edit. Really.
|
||||
|
@ -5,12 +5,19 @@
|
||||
* Drawing modes
|
||||
*/
|
||||
enum class Draw {
|
||||
Normal = DRAW_OPT_NORMAL, // set pixels to black, no fill
|
||||
Normal = 0, // set pixels to black, no fill
|
||||
Clear = DRAW_OPT_CLEAR_PIXELS,
|
||||
Xor = DRAW_OPT_LOGICAL_XOR,
|
||||
Fill = DRAW_OPT_FILL_SHAPE,
|
||||
};
|
||||
|
||||
enum class ScreenFont {
|
||||
Normal = FONTTYPE_NORMAL,
|
||||
Small = FONTTYPE_SMALL,
|
||||
Large = FONTTYPE_LARGE,
|
||||
Tiny = FONTTYPE_TINY,
|
||||
};
|
||||
|
||||
#define XX(v) ((uint32_t)(v)&0xffff)
|
||||
#define YY(v) ((uint32_t)(v) >> 16)
|
||||
|
||||
@ -32,8 +39,27 @@ void _drawEllipse(uint32_t p0, uint32_t p1, Draw mode) {
|
||||
}
|
||||
|
||||
/** Draw text. */
|
||||
//%
|
||||
//% mode.defl=0
|
||||
void drawText(int x, int y, String text, Draw mode) {
|
||||
LcdText((int)mode & (int)Draw::Clear ? 0 : 1, x, y, text->data);
|
||||
}
|
||||
|
||||
/** Clear screen and reset font to normal. */
|
||||
//%
|
||||
void clear() {
|
||||
LcdClearDisplay();
|
||||
}
|
||||
|
||||
/** Scroll screen vertically. */
|
||||
//%
|
||||
void scroll(int v) {
|
||||
LcdScroll(v);
|
||||
}
|
||||
|
||||
/** Set font for drawText() */
|
||||
//%
|
||||
void setFont(ScreenFont font) {
|
||||
LcdSelectFont((uint8_t)font);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,11 +1,30 @@
|
||||
namespace screen {
|
||||
//% shim=screen::_drawLine
|
||||
function _drawLine(p0: uint32, p1: uint32, mode: Draw): void {}
|
||||
function _drawLine(p0: uint32, p1: uint32, mode: Draw): void { }
|
||||
|
||||
//% shim=screen::_drawRect
|
||||
function _drawRect(p0: uint32, p1: uint32, mode: Draw): void {}
|
||||
function _drawRect(p0: uint32, p1: uint32, mode: Draw): void { }
|
||||
|
||||
//% shim=screen::_drawEllipse
|
||||
function _drawEllipse(p0: uint32, p1: uint32, mode: Draw): void {}
|
||||
function _drawEllipse(p0: uint32, p1: uint32, mode: Draw): void { }
|
||||
|
||||
function pack(x: number, y: number) {
|
||||
return Math.clamp(0, x, 512) | (Math.clamp(0, y, 512) << 16)
|
||||
}
|
||||
|
||||
export function drawLine(x0: number, y0: number, x1: number, y1: number, mode?: Draw) {
|
||||
_drawLine(pack(x0, y0), pack(x1, y1), mode)
|
||||
}
|
||||
|
||||
export function drawRect(x: number, y: number, w: number, h: number, mode?: Draw) {
|
||||
_drawRect(pack(x, y), pack(w, h), mode)
|
||||
}
|
||||
|
||||
export function drawEllipse(x: number, y: number, rx: number, ry: number, mode?: Draw) {
|
||||
_drawEllipse(pack(x, y), pack(rx, ry), mode)
|
||||
}
|
||||
|
||||
export function drawCircle(x: number, y: number, r: number, mode?: Draw) {
|
||||
drawEllipse(x, y, r, r, mode)
|
||||
}
|
||||
}
|
16
libs/core/shims.d.ts
vendored
16
libs/core/shims.d.ts
vendored
@ -106,8 +106,20 @@ declare interface Button {
|
||||
declare namespace screen {
|
||||
|
||||
/** Draw text. */
|
||||
//% shim=screen::drawText
|
||||
function drawText(x: int32, y: int32, text: string, mode: Draw): void;
|
||||
//% mode.defl=0 shim=screen::drawText
|
||||
function drawText(x: int32, y: int32, text: string, mode?: Draw): void;
|
||||
|
||||
/** Clear screen and reset font to normal. */
|
||||
//% shim=screen::clear
|
||||
function clear(): void;
|
||||
|
||||
/** Scroll screen vertically. */
|
||||
//% shim=screen::scroll
|
||||
function scroll(v: int32): void;
|
||||
|
||||
/** Set font for drawText() */
|
||||
//% shim=screen::setFont
|
||||
function setFont(font: ScreenFont): void;
|
||||
}
|
||||
|
||||
// Auto-generated. Do not edit. Really.
|
||||
|
@ -1,8 +1,16 @@
|
||||
let i = 1
|
||||
let f = 0.5
|
||||
let plus = i + f
|
||||
let minus = i - f
|
||||
screen.clear()
|
||||
screen.drawRect(10, 10, 20, 10)
|
||||
screen.drawText(10, 30, "Hello PXT!")
|
||||
|
||||
output.setLights(LightsPattern.GreenFlash)
|
||||
|
||||
input.buttonDown.onEvent(ButtonEvent.Click, () => {
|
||||
screen.scroll(10)
|
||||
})
|
||||
|
||||
input.buttonUp.onEvent(ButtonEvent.Click, () => {
|
||||
screen.scroll(-10)
|
||||
})
|
||||
|
||||
for (let i = 0; i < 3; ++i) {
|
||||
loops.forever(() => {
|
||||
|
Loading…
Reference in New Issue
Block a user