buttons -> brick buttons
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		@@ -86,13 +86,10 @@ namespace input {
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        //% help=input/button/is-pressed
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        //% block="%button|is pressed"
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        //% blockId=buttonIsPressed
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        //% parts="buttonpair"
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        //% parts="brick"
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        //% blockNamespace=input
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        //% button.fieldEditor="gridpicker"
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        //% button.fieldOptions.width=220
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        //% button.fieldOptions.columns=3
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        //% weight=81 blockGap=8
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        //% group="Buttons"
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        //% group="Brick buttons"
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        isPressed() {
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            return this._isPressed
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        }
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@@ -104,13 +101,10 @@ namespace input {
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        //% help=input/button/was-pressed
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        //% block="%button|was pressed"
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        //% blockId=buttonWasPressed
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        //% parts="buttonpair"
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        //% parts="brick"
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        //% blockNamespace=input
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        //% button.fieldEditor="gridpicker"
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        //% button.fieldOptions.width=220
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        //% button.fieldOptions.columns=3
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        //% weight=80 blockGap=8
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        //% group="Buttons"
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        //% group="Brick buttons"
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        wasPressed() {
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            const r = this._wasPressed
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            this._wasPressed = false
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@@ -125,13 +119,10 @@ namespace input {
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         */
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        //% help=input/button/on-event
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        //% blockId=buttonEvent block="on %button|%event"
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        //% parts="buttonpair"
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        //% parts="brick"
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        //% blockNamespace=input
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        //% button.fieldEditor="gridpicker"
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        //% button.fieldOptions.width=220
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        //% button.fieldOptions.columns=3
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        //% weight=99 blockGap=8
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        //% group="Buttons"
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        //% group="Brick buttons"
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        onEvent(ev: ButtonEvent, body: () => void) {
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            control.onEvent(this._id, ev, body)
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        }
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@@ -186,31 +177,31 @@ namespace input {
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    initBtns() // always ON as it handles ESCAPE button
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    /**
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     * Left button.
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     * Left button on the EV3 Brick.
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     */
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    //% whenUsed block="button left" weight=95 fixedInstance
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    export const buttonLeft: Button = new DevButton(DAL.BUTTON_ID_LEFT)
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    /**
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     * Right button.
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     * Right button on the EV3 Brick.
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     */
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    //% whenUsed block="button right" weight=94 fixedInstance
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    export const buttonRight: Button = new DevButton(DAL.BUTTON_ID_RIGHT)
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    /**
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     * Up button.
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     * Up button on the EV3 Brick.
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     */
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    //% whenUsed block="button up" weight=95 fixedInstance
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    export const buttonUp: Button = new DevButton(DAL.BUTTON_ID_UP)
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    /**
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     * Down button.
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     * Down button on the EV3 Brick.
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     */
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    //% whenUsed block="button down" weight=95 fixedInstance
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    export const buttonDown: Button = new DevButton(DAL.BUTTON_ID_DOWN)
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    /**
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     * Enter button.
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     * Enter button on the EV3 Brick.
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     */
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    //% whenUsed block="button enter" weight=95 fixedInstance
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    export const buttonEnter: Button = new DevButton(DAL.BUTTON_ID_ENTER)
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