renaming 'set speed' to 'run' (#327)
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@ -3,13 +3,13 @@
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```blocks
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brick.buttonEnter.onEvent(ButtonEvent.Bumped, function () {
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sensors.touch1.pauseUntil(ButtonEvent.Pressed)
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motors.largeBC.setSpeed(50)
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motors.largeBC.run(50)
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sensors.touch2.pauseUntil(ButtonEvent.Pressed)
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motors.largeBC.setSpeed(0)
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motors.largeBC.run(0)
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pause(1000)
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brick.setStatusLight(StatusLight.OrangeFlash)
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motors.largeBC.setSpeed(-50)
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motors.largeBC.run(-50)
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pause(2000)
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motors.largeBC.setSpeed(0)
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motors.largeBC.run(0)
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})
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```
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