renaming 'set speed' to 'run' (#327)

This commit is contained in:
Peli de Halleux
2018-02-19 07:35:08 -08:00
committed by GitHub
parent 3b6cfed5b2
commit fad4ca98db
41 changed files with 177 additions and 177 deletions

View File

@@ -32,9 +32,9 @@ function MNRH() {
brick.setStatusLight(StatusLight.OrangePulse)
while (!brick.buttonEnter.wasPressed()) {
if (brick.buttonUp.wasPressed()) {
motors.mediumC.setSpeed(-100);
motors.mediumC.run(-100);
} else if (brick.buttonDown.wasPressed()) {
motors.mediumC.setSpeed(100);
motors.mediumC.run(100);
} else {
motors.mediumC.stop();
}
@@ -83,20 +83,20 @@ function UP() {
if (motors.largeA.angle() > -50) {
control.runInParallel(function () {
motors.largeD.clearCounts()
motors.largeD.setSpeed(-35);
motors.largeD.run(-35);
pauseUntil(() => motors.largeD.angle() < -25);
motors.largeD.stop();
motors.largeD.setRegulated(false)
motors.largeD.setSpeed(-15)
motors.largeD.run(-15)
pauseUntil(() => motors.largeD.angle() < -65);
motors.largeD.stop();
})
motors.largeA.clearCounts()
motors.largeA.setSpeed(-35);
motors.largeA.run(-35);
pauseUntil(() => motors.largeA.angle() < -25);
motors.largeA.stop();
motors.largeA.setRegulated(false)
motors.largeA.setSpeed(-15)
motors.largeA.run(-15)
pauseUntil(() => motors.largeA.angle() < -65);
motors.largeA.stop();
@@ -231,9 +231,9 @@ function IDL() {
function MHT(Pos: number) {
let _R = Pos - motors.mediumC.angle();
if (_R >= 0) {
motors.mediumC.setSpeed(100, _R, MoveUnit.Degrees);
motors.mediumC.run(100, _R, MoveUnit.Degrees);
} else {
motors.mediumC.setSpeed(-100, Math.abs(_R), MoveUnit.Degrees);
motors.mediumC.run(-100, Math.abs(_R), MoveUnit.Degrees);
}
}
@@ -304,15 +304,15 @@ function PPP() {
IS(2);
UP();
pause(100)
motors.largeA.setSpeed(-30, 70, MoveUnit.Degrees);
motors.largeA.run(-30, 70, MoveUnit.Degrees);
pause(800);
music.playSoundEffect(sounds.mechanicalHorn1);
pause(1000);
for(let i = 0; i < 3; ++i) {
motors.largeA.setSpeed(-30, 20, MoveUnit.Degrees);
motors.largeA.setSpeed(30, 20, MoveUnit.Degrees);
motors.largeA.run(-30, 20, MoveUnit.Degrees);
motors.largeA.run(30, 20, MoveUnit.Degrees);
}
motors.largeA.setSpeed(30, 70, MoveUnit.Degrees);
motors.largeA.run(30, 70, MoveUnit.Degrees);
F_C = 1;
CS(0);
}
@@ -320,12 +320,12 @@ function PPP() {
function HPY() {
IS(8)
MHT(0);
motors.largeAD.setSpeed(10, 0.8, MoveUnit.Seconds);
motors.largeAD.run(10, 0.8, MoveUnit.Seconds);
for(let i = 0; i < 3; ++i) {
music.playSoundEffect(sounds.animalsDogBark1);
motors.largeAD.setSpeed(-100, 0.2, MoveUnit.Seconds);
motors.largeAD.run(-100, 0.2, MoveUnit.Seconds);
pause(300)
motors.largeAD.setSpeed(10, 0.3, MoveUnit.Seconds)
motors.largeAD.run(10, 0.3, MoveUnit.Seconds)
}
pause(500);
music.stopAllSounds();
@@ -335,9 +335,9 @@ function HPY() {
function STL() {
UP();
motors.largeAD.setSpeed(-20, 60, MoveUnit.Degrees);
motors.largeAD.run(-20, 60, MoveUnit.Degrees);
music.playSoundEffect(sounds.animalsDogWhine);
motors.largeAD.setSpeed(20, 60, MoveUnit.Degrees);
motors.largeAD.run(20, 60, MoveUnit.Degrees);
}
function WKU() {