renaming 'set speed' to 'run' (#327)

This commit is contained in:
Peli de Halleux
2018-02-19 07:35:08 -08:00
committed by GitHub
parent 3b6cfed5b2
commit fad4ca98db
41 changed files with 177 additions and 177 deletions

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@ -13,12 +13,12 @@ The motor's speed is set back to `0` and the **tacho**, **angle**, and **speed**
See what the angle count is when a motor is stopped. Then, try it again after a reset.
```blocks
motors.largeA.setSpeed(30)
motors.largeA.run(30)
pause(2000)
motors.largeA.stop()
brick.showString("Angle count:", 1)
brick.showNumber(motors.largeA.angle(), 2)
motors.largeA.setSpeed(30)
motors.largeA.run(30)
pause(2000)
motors.largeA.reset()
brick.showString("Angle count:", 4)