renaming 'set speed' to 'run' (#327)
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@ -3,7 +3,7 @@
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## Motion
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```cards
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motors.largeA.setSpeed(50)
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motors.largeA.run(50)
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motors.largeAB.tank(50, 50)
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motors.largeAB.steer(0, 50)
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motors.largeA.pauseUntilReady()
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