some speed renamings
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@ -93,7 +93,7 @@ namespace motors {
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*/
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//% blockId=motorSetSpeed block="set speed `icons.motorLarge` %motor|to %speed|%"
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//% weight=99 group="Motors" blockGap=8
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//% power.min=-100 power.max=100
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//% speed.min=-100 speed.max=100
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setSpeed(speed: number) {
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speed = Math.clamp(-100, 100, speed >> 0);
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@ -113,11 +113,11 @@ namespace motors {
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* Moves the motor by a number of degrees
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* @param degrees the angle to turn the motor
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* @param angle the degrees to rotate, eg: 360
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* @param power the power from ``100`` full forward to ``-100`` full backward, eg: 50
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* @param speed the speed from ``100`` full forward to ``-100`` full backward, eg: 50
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*/
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//% blockId=motorMove block="move `icons.motorLarge` %motor|by %angle|degrees at %power|%"
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//% blockId=motorMove block="move `icons.motorLarge` %motor|by %angle|degrees at %speed|%"
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//% weight=98 group="Motors" blockGap=8
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//% power.min=-100 power.max=100
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//% speed.min=-100 speed.max=100
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move(angle: number, power: number) {
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angle = angle >> 0;
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power = Math.clamp(-100, 100, power >> 0);
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