parent
49bedcbcc5
commit
fc6fb0811f
@ -52,6 +52,9 @@
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"console.logValue|param|value": "to write",
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"console.logValue|param|value": "to write",
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"console.sendToScreen": "Sends the log messages to the brick screen and uses the brick up and down buttons to scroll.",
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"console.sendToScreen": "Sends the log messages to the brick screen and uses the brick up and down buttons to scroll.",
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"control": "Program controls and events.",
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"control": "Program controls and events.",
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"control.Timer.millis": "Gets the elapsed time in millis",
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"control.Timer.reset": "Resets the timer",
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"control.Timer.seconds": "Gets the elapsed time in seconds",
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"control.allocateNotifyEvent": "Allocates the next user notification event",
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"control.allocateNotifyEvent": "Allocates the next user notification event",
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"control.deviceFirmwareVersion": "Determine the version of system software currently running.",
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"control.deviceFirmwareVersion": "Determine the version of system software currently running.",
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"control.dmesg": "Write data to DMESG debugging buffer.",
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"control.dmesg": "Write data to DMESG debugging buffer.",
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@ -47,7 +47,18 @@
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"console.log|block": "console|log %text",
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"console.log|block": "console|log %text",
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"console.sendToScreen|block": "send console to screen",
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"console.sendToScreen|block": "send console to screen",
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"console|block": "console",
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"console|block": "console",
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"control.Timer.millis|block": "%timer|millis",
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"control.Timer.reset|block": "%timer|reset",
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"control.Timer.seconds|block": "%timer|seconds",
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"control.raiseEvent|block": "raise event|from %src|with value %value",
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"control.raiseEvent|block": "raise event|from %src|with value %value",
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"control.timer1|block": "timer 1",
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"control.timer2|block": "timer 2",
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"control.timer3|block": "timer 3",
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"control.timer4|block": "timer 4",
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"control.timer5|block": "timer 5",
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"control.timer6|block": "timer 6",
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"control.timer7|block": "timer 7",
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"control.timer8|block": "timer 8",
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"control|block": "control",
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"control|block": "control",
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"motors.Motor.angle|block": "%motor|angle",
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"motors.Motor.angle|block": "%motor|angle",
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"motors.Motor.clearCounts|block": "%motor|clear counts",
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"motors.Motor.clearCounts|block": "%motor|clear counts",
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@ -58,7 +58,7 @@ namespace console {
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namespace console.screen {
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namespace console.screen {
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const maxLines = 100;
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const maxLines = 100;
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const screenLines = 8;
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const screenLines = 10;
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let lines: string[];
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let lines: string[];
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let scrollPosition = 0;
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let scrollPosition = 0;
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@ -66,8 +66,8 @@ namespace console.screen {
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if (!lines) {
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if (!lines) {
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lines = [];
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lines = [];
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console.addListener(log);
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console.addListener(log);
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brick.buttonUp.onEvent(ButtonEvent.Click, () => scroll(-1))
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brick.buttonUp.onEvent(ButtonEvent.Click, () => scroll(-3))
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brick.buttonDown.onEvent(ButtonEvent.Click, () => scroll(1))
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brick.buttonDown.onEvent(ButtonEvent.Click, () => scroll(3))
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}
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}
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}
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}
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@ -11,6 +11,7 @@
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"mmap.cpp",
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"mmap.cpp",
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"control.cpp",
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"control.cpp",
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"console.ts",
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"console.ts",
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"timer.ts",
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"serialnumber.cpp",
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"serialnumber.cpp",
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"buttons.ts",
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"buttons.ts",
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"png.cpp",
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"png.cpp",
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51
libs/core/timer.ts
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51
libs/core/timer.ts
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@ -0,0 +1,51 @@
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namespace control {
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//% fixedInstances
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export class Timer {
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start: number;
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constructor() {
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this.start = control.millis();
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}
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/**
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* Gets the elapsed time in millis
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*/
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//% blockId=timerMillis block="%timer|millis"
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millis(): number {
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return control.millis() - this.start;
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}
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/**
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* Gets the elapsed time in seconds
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*/
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//% blockId=timerSeconds block="%timer|seconds"
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seconds(): number {
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return this.millis() / 1000;
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}
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/**
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* Resets the timer
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*/
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//% blockId=timerRest block="%timer|reset"
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reset() {
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this.start = control.millis();
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}
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}
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//% whenUsed fixedInstance block="timer 1"
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export const timer1 = new Timer();
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//% whenUsed fixedInstance block="timer 2"
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export const timer2 = new Timer();
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//% whenUsed fixedInstance block="timer 3"
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export const timer3 = new Timer();
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//% whenUsed fixedInstance block="timer 4"
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export const timer4 = new Timer();
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//% whenUsed fixedInstance block="timer 5"
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export const timer5 = new Timer();
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//% whenUsed fixedInstance block="timer 6"
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export const timer6 = new Timer();
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//% whenUsed fixedInstance block="timer 7"
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export const timer7 = new Timer();
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//% whenUsed fixedInstance block="timer 8"
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export const timer8 = new Timer();
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}
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Block a user